News Archives - March 2013

TWH Podcast Episode 2 is now released!

by | 3/31/2013 4:22 AM

The Total War Heaven Podcast has now released its Second episode! This time on Medieval 2 Total War. It is shorter than the last one, so enjoy! Many thanks again to DominicusUltimus and EOJ for their help in crafting this for your enjoyment! Also, i mention many forumers so give it a listen and you just might hear yourself being talked about!

It can be downloaded from here and any comment you might have can be stated here.

Upcoming Name Change Day

by | 3/17/2013 6:02 AM

The Kalends of Aprilius is a time of foolishness on par with the Saturnalia. We at HeavenGames shall partake in celebrating this madness this year as well.

 photo fool_zps4107d015.jpg

Thus we have decided in conclave (the cardinals voted as well, though Frank was not as happy with this as were we) to grant HGers the chance to change their displayed screen names. There are rules for this, which are clearly written and explained in the sign up thread, which can be found here.

Introducing the Total War Heaven Podcast!

by | 3/17/2013 5:58 AM

DominicusUltimus and I have been busy bees of late. Together, we have put together a podcast for the site. Now this Podcast was made to keep you up to date with the latest forum news, Rome 2 news and I have thrown in a RTW History article and some general stuff on Rome Total War.

I Hope you enjoy it, you can download it here and leave any comments you might have here.

Happy listening!

Swap Game Moving On

by | 3/12/2013 13:36 PM

Our Swap Game is still ongoing. Our vision of migrating from Pontus to Italia appeared to have been snagged on some rocks, but is now pushed offshore and ready to contiue.

It is not too late to join in. Visit the thread, enscribe thy runes, and become part of the Grand Plan.

Amazons Total War Re-Ignited 7.0c Now Available

by | 3/6/2013 12:34 PM

Amazons Total War 7.0 allows the player to explore many modern military concepts on the battlefields of antiquity.

Such as

  • Mobility and Stand-off Weapon capability using various women cavalry units.

  • Deploying Area Denial "minefield" on the battlefield using field engineers.

  • Wagon fighting units with battle tactics not unlike German Panzer in WWII.

  • Guerrilla Warfare, allowing agent to infiltrate enemy territory to raise army deep behind the enemy line.

  • Long Range Mobile Artillery, allowing artillery barrage, fire-support, and counter-battery.

  • Linked Armor-Clad Cavalry, a dominating cavalry formation for centuries in Eurasia, never before depicted by any video game.

  • Terrifying Super-heating Incendiary Weapons, in modern day military parlance AKA the thermite munition.

  • Other Highlights of 7.0 Series

  • New extended campaign map, now from British Isle to Afganistan.

  • New Far Eastern Celt faction:
    based on latest archaeological finding and anthropological theories. first time in any video game.

  • Newly re-balanced Amazon Advanced Units.

  • New longbow 4 horses drawn chariots units.

  • Lush scenery and breathtaking landscape using faster custom RS II battle environment.

  • Quest based game play: a player's faction can not attain higher cultural level without certain quest objective being met.

  • Balanced Unit Modeling (or. B.U.M.):
    unit's recruitment location/cost, and unit's appearance/capability must have direct relationship.

  • Four turns per year play.

  • Extended Naval Fleet Movement.

  • Check out the full story here