Vandals Gameplay Information


The Vandals were a nomadic people, eventually moving from their home in Eurasia to northern Africa. For a group of people to move so far, they had to be hearty.

Overall Unit Summary:

As with some other barbarian factions, they are strong in most respects, except for their shocking lack of most siege equipment that other factions enjoy.

Campaign Objectives

Hold 10 settlements, including: Baetica, Africa, Northern Italy

Initial Campaign Cities:




Trainable Units:

Note that these units represent what can be trained if the needed buildings are present.

Peasants, Steppe Spearmen, Steppe Swordsmen, Steppe Horde Chosen Warriors*, Steppe Heavy Spearmen, Steppe Raiders, Mounted Arian Priests, Steppe Lancers, Steppe Warriors, Steppe Nobles, Warlord, Steppe Horde Horsemen*, Steppe Horse Archers

Constructible Buildings:

Note that these buildings chains are not all that influence the ability to construct them. Population and existing buildings and religion are also a factor.

Warrior's HoldWarlord's HoldHigh King's HallGreat HallCastrum
Wooden PalisadeWooden Wall
Muster FieldMeeting HallHall of HeroesHundredmen HallRoyal Barracks
 StablesWarlord's StablesRoyal StablesGreat Kings Stables
 Practice RangeArchery Range
TraderMarketGreat MarketGrand Bazaar
 BlacksmithWeaponsmith Swordsmith
Land ClearanceCommunal Farming
Shrine to AgniSacred Grove of AgniSacred Circle of Agni
Shrine to PapaySacred Grove of PapaySacred Circle of Papay
Christian ShrineChristian ChapelChristian ChurchChristian CathedralChristian Basilica
Shrine to TagimsadSacred Grove of TagimsadSacred Circle of Tagimsad

*This unit is only available when in a horde