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Medieval 2: Total War Discussion
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Total War Heaven » Forums » Medieval 2: Total War Discussion » Why won't the mongols mongle me?
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Topic Subject:Why won't the mongols mongle me?
FerretMunch
Legionary
posted 30 May 2014 14:08 EDT (US)         
So I've gotten this far in the game.


[PNG, (2.53 MB)]


I have the bridges and kiev all set up with bows, spikes, and artillery, but even after sending a formal declaration of war (sent a hobilar to attack them) they won't budge! Is there any way to bait them into a bridge/siege battle?

Or alternatively, what's the best way about taking them on in open field?

[img]http://i59.tinypic.com/2e1zspt.jpg[/img]

[This message has been edited by FerretMunch (edited 05-30-2014 @ 03:19 PM).]

AuthorReplies:
SwampRat
M2TW Ladder Leader
posted 31 May 2014 05:12 EDT (US)     1 / 3       
Sometimes the AI can get a bit stuck in regions, I don't recall it happening to an entire horde like that though.

Firstly, I think you'd need to have one of your armies on the bridge for it to spark a bridge battle. You might find you have better luck there if you put a relatively weak force on the bridge - still likely to win or cause significant damage but less daunting for the enemy. Currently to attack they'd need to move onto the bridge and have one of their stacks against two of yours (albeit possibly in an open field battle).

In an open battle you've got to beware the amount of horse units and versatile archers but they're not crazily scary, especially if you're prepared to exploit stakes to their full advantage. I'd put together a stack almost entirely of longbows (with a decent general) backed up by a second stack with other units in, deploy a horrid array of spikes in a defensive position then pull back (so horse archers will need to be in the region of the spikes to shoot at your troops) and wait for the Mongols to attack - even though you'd be the attacker the AI tends not to be dull even if being dull would make tactical sense. Their mounted units will fall foul of the spikes and, especially if their general dies, the infantry won't like concentrated arrow fire. If you've got gunpowder then that's even better to get them to run

The Timurids are the difficult ones...

If neither of them provide the challenge you're looking for there's always the Mongolphobia mod too
FerretMunch
Legionary
posted 02 June 2014 13:04 EDT (US)     2 / 3       
Welp, they came up to my army on the bridge, so I initiated the attack. Two battles later, they're at 1/2 to 2/3 of their capacity. Then just some harassing by throwaway amries and one with a general who was about to die of old age, and it seems like I've got them on the ropes.

[PNG, (2.36 MB)]
(still don't have the hang of posting images yet)


As for the Timurids, I've never played a campaign that long. I've got some Knights of St. John and gunpowder as a staging area in Spain for my expectation of the Americas. When, where, and how do you go about preparing for this army of elephant artillery?
SwampRat
M2TW Ladder Leader
posted 03 June 2014 14:24 EDT (US)     3 / 3       
In terms of posting pictures, there's a link on your hosting website:

[IMG]http://i59.tinypic.com/juzjba.jpg[/IMG]
[PNG, (2.36 MB)]
Ahh, it's too big for the forum thingy mahdo

If you right click on the smaller picture you see on the page you get the image location as: http://oi59.tinypic.com/juzjba.jpg and that looks like it should work - let's see

[IMG]http://oi59.tinypic.com/juzjba.jpg[/IMG]
[PNG, (2.36 MB)]
hmm it doesn't bode well for that site - unless you shrink the pictures before uploading. Odd that a site called 'tinypic' doesn't offer small thumbnails...

Given how conclusively you've taken over the map I wouldn't worry about preparing for the Timurids. You've got the means to grind them down even if every battle is an embarrassing disaster

[This message has been edited by SwampRat (edited 06-03-2014 @ 02:29 PM).]

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