HermannTLombard
Legionary
posted 10 February 2005 18:21
EDT (US)
5 / 11
I'm perpetually living hand-to-mouth, even with high-income factions like my current Scipii. Once addicted to higher taxes, it's hard to cut back. I suppose I built too many buildings and units (as usual), and have too many expensive units sitting around in garrison instead of out expanding the frontiers while peasants control the cities. Once in a tight cash flow situation, it's hard to get out. <sigh> I guess I just have to go exterminate some neighbors. <g>
HermannTLombard
Legionary
posted 10 February 2005 22:29
EDT (US)
9 / 11
The effects I see are more moderate because I'm playing at "hard/hard" rather than "VH/VH." I'm also still playing 1.1 because my game crashed to the desktop when I tried upgrading to 1.2. Anyway, the reduced population growth isn't such a bad thing; after all, that's why I almost never upgrade past communal farming. It's also like the choice between a "Growth" policy and others that give more revenue at a lower growth rate. At "H/H" I could use *more* rebels as practice targets for my generals or captains. Of course I'm not talking about the high-level stacks that Crackaces is seeing.
sylvanllewelyn
Legionary
posted 11 February 2005 00:00
EDT (US)
10 / 11
I don't think the economy actually becomes more productive as the people becoming happier. The mechanics of earning money is simply population to tax, farming and trade. Loyalty above 100% is only to prevent rebels from appearing in your provinces.