You must be logged in to post messages.
Please login or register

Rome Strategy Discussion
Moderated by Terikel Grayhair, General Sajaru, Awesome Eagle

Hop to:    
Welcome! You are not logged in. Please Login or Register.2 replies
Total War Heaven » Forums » Rome Strategy Discussion » Alternate Opening Moves - Julii by Laird Stenhouse
Bottom
Topic Subject:Alternate Opening Moves - Julii by Laird Stenhouse
Laird Stenhouse
Legionary
posted 08 May 2012 23:15 EDT (US)         
JULII CAMPAIGN STRATEGY (10 TURNS)
TURN 1:
-Press ~ key (the key above the Tab key) and type toggle_fow and then press Enter key.
-Send Sextus Antio (Diplomat) north to Senaculus of Sabis (Gallic Diplomat) to negotiate Trade Rights with Gaul.
-Send Decius Curtius (Spy) north to Patavium (Gallic Large Town) to spy on settlement.
-Merge Flavius Julius (Faction Leader) and his army units into Arretium (Capital).
-Merge Vibius Julius (Family Member) and his army units into Arretium (Capital).
-Merge Quintus Julius (Family Member) and his army units from Ariminum (Large Town) into Arretium (Capital).
-Disband all army units except the Hastati units.
-Merge Vibius Julius (Family Member) from Arretium (Capital) into Ariminum (Large Town).
-Set Tax Rate in Arretium (Capital) to Very High Tax Rate.
-Construct Trader in Arretium (Capital).
-Recruit a unit of Hastati in Arretium (Capital).
-Set Tax Rate in Ariminum (Large Town) to High Tax Rate.
-Construct Militia Barracks in Ariminum (Large Town).
-End Turn 1.

TURN 2:
-Accept Trade Rights offered by Senaculus of Sabis (Gallic Diplomat).
-Send Sextus Antio (Diplomat) north to Trier (Germanic Town) to negotiate Trade Rights with Germania.
-Send Decius Curtius (Spy) north to Patavium (Gallic Large Town) to spy on settlement.
-Attack, Assault and Occupy Segesta (Rebel Town) with Lucius Julius (Faction Heir) and all Hastati units from Arretium (Capital).
-Set Tax Rate in Segesta (Town) to Very High Tax Rate.
-Construct Roads in Segesta (Town).
-Recruit a unit of Hastati in Arretium (Capital).
-End Turn 2.

TURN 3:
-Send Sextus Antio (Diplomat) north to Trier (Germanic Town) to negotiate Trade Rights with Germania.
-Send Decius Curtius (Spy) north to Patavium (Gallic Large Town) to spy on settlement.
-Merge any depleted Hastati units from Segesta (Town) into Arretium (Capital).
-Construct Trader in Segesta (Town).
-Construct Market in Arretium (Capital).
-Recruit a unit of Hastati in Arretium (Capital).
-Retrain any depleted Hastati units in Arretium (Capital).
-End Turn 3.

TURN 4:
-Send Sextus Antio (Diplomat) north to Trier (Germanic Town) to negotiate Trade Rights with Germania.
-Recruit a unit of Hastati in Arretium (Capital).
-Construct Trader in Ariminum (Large Town).
-Recruit a unit of Hastati in Ariminum (Large Town).
-End Turn 4.

TURN 5:
-Send Sextus Antio (Diplomat) north to Trier (Germanic Town) to negotiate Trade Rights with Germania.
-Construct Land Clearance in Segesta (Town).
-Recruit a unit of Hastati in Arretium (Capital).
-Set Tax Rate in Ariminum (Large Town) to Very High Tax Rate.
-Recruit a unit of Hastati in Ariminum (Large Town).
-End Turn 5.

TURN 6:
-Send Sextus Antio (Diplomat) north to Trier (Germanic Town) to negotiate Trade Rights with Germania.
-Send Sextus Antio (Diplomat) west to Samarobriva (Briton Town) to negotiate Trade Rights with Britannia.
-Construct Paved Roads in Arretium (Capital).
-Recruit a unit of Hastati in Arretium (Capital).
-Construct Port in Ariminum (Large Town).
-Recruit a unit of Hastati in Ariminum (Large Town).
-End Turn 6.

TURN 7:
-Send Sextus Antio (Diplomat) west to Samarobriva (Briton Town) to negotiate Trade Rights with Britannia.
-Construct Shrine to Ceres in Segesta (Town).
-Recruit a unit of Hastati in Arretium (Capital).
-Recruit a unit of Hastati in Ariminum (Large Town).
-End Turn 7.

TURN 8:
-Send Sextus Antio (Diplomat) west to Samarobriva (Briton Town) to negotiate Trade Rights with Britannia.
-Construct Barracks in Segesta (Town).
-Recruit a unit of Hastati in Arretium (Capital).
-Construct Market in Ariminum (Large Town).
-Recruit a unit of Hastati in Ariminum (Large Town).
-End Turn 8.

TURN 9:
-Send Sextus Antio (Diplomat) west to Samarobriva (Briton Town) to negotiate Trade Rights with Britannia.
-Send Sextus Antio (Diplomat) south to Osca (Spanish Town) to negotiate Trade Rights with Spain.
-Move Lucius Julius (Faction Heir) and all his Hastati units from Segesta (Town) to northern border of Etruria (just north of Arretium on the road going through the mountain pass) and construct Fort.
-Merge Quintus Julius (Family Member) from Arretium (Capital) into Segesta (Town).
-Set Tax Rate in Segesta (Town) to Normal Tax Rate.
-Merge all Hastati units from Arretium (Capital) into northern Fort (Etruria).
-Construct Communal Farming in Arretium (Capital).
-Recruit a unit of Hastati in Arretium (Capital).
-Merge all Hastati units from Ariminum (Large Town) into northern Fort (Etruria).
-Set Tax Rate in Ariminum (Large Town) to High Tax Rate.
-Recruit a unit of Hastati in Ariminum (Large Town).
-End Turn 9.

TURN 10:
-Send Sextus Antio (Diplomat) south to Osca (Spanish Town) to negotiate Trade Rights with Spain.
-Construct Wooden Palisade in Segesta (Town).
-Recruit a unit of Hastati in Arretium (Capital).
-Recruit a unit of Hastati in Ariminum (Large Town).
-Attack Patavium (Gallic Large Town) with Lucius Julius (Faction Heir) and his Hastati units from the northern Fort (Etruria).
-Merge Amulius Julius (Family Member) from Arretium (Capital) into northern Fort (Etruria).
-Merge all Hastati units from Arretium (Capital) into northern Fort (Etruria).
-Merge all Hastati units from Ariminum (Large Town) into northern Fort (Etruria).
-End Turn 10.
AuthorReplies:
Awesome Eagle
Spear of Mars
(id: awesomated88)
posted 11 May 2012 03:30 EDT (US)     1 / 2       
Seems like a pretty good guide. Although it is very possible to assault and take Segesta on the first turn with the army situated near it. If you could expand( add a introduction, conclusion) it a little and some pictures this may turn into a guide for which you would get credit.Has it been tested on Vh/Vh?

PS, i don't recommend that you place instructions to cheat in the guide, may lower its legitimacy..

Those who cannot learn from history are doomed to repeat it- George Santayana
History is a guide to navigation in perilous times. History is who we are and why we are the way we are- David C. McCullough
Wars not make one great- Yoda

[This message has been edited by Awesome Eagle (edited 05-11-2012 @ 03:32 AM).]

Terikel Grayhair
Imperator
(id: Terikel706)
posted 11 May 2012 05:34 EDT (US)     2 / 2       
I had assumed the toggle fo was there so that one could see the destination cities of the diplomat.

Pics and a bit of wording would be nice. And edit the repeated instructions to something like : continue moving the diplomat to Samarobriva.

A lot of potential here. I will be moving this to the article forum in a day or so, so if you see it gone from here, you'll know where it went.

|||||||||||||||| A transplanted Viking, born a millennium too late. |||||||||||||||||
|||||||||||||||| Too many Awards to list in Signature, sorry lords...|||||||||||||||||
|||||||||||||||| Listed on my page for your convenience and envy.|||||||||||||||||
Somewhere over the EXCO Rainbow
Master Skald, Order of the Silver Quill, Guild of the Skalds
Champion of the Sepia Joust- Joust I, II, IV, VI, VII, VIII
You must be logged in to post messages.
Please login or register

Hop to:    

Total War Heaven | HeavenGames