You must be logged in to post messages.
Please login or register

Medieval 2: Total War Discussion
Moderated by SwampRat

Hop to:    
Welcome! You are not logged in. Please Login or Register.170 replies, Sticky
Total War Heaven » Forums » Medieval 2: Total War Discussion » Newbie FAQ - Please read this before asking questions.
Bottom
Topic Subject:Newbie FAQ - Please read this before asking questions.
« Previous Page  1 ··· 4 5 6 7  Next Page »
yakcamkir
Seraph Emeritus
posted 05 December 2006 09:29 EDT (US)         
This thread is intended to be for asking and answering basic questions about playing Medieval 2: Total War. For a more detailed FAQ, click here.

1. How do I change my faction heir?

Basically, you can't.

2. Why does it say the date as a turn number? I want it in years!

In the file descr_strat.txt (data\world\maps\campaign\imperial_campaign) remove the line that says "show_date_as_turns" and it will show a year instead. Ensure you save a backup before you edit the files though, as if you make a mistake, you can then put back a version that is working.

3. How do I get Cardinals?

Any Priest who has a piety of 4 or greater is eligible to become a Cardinal. Normally, the one with the highest piety is chosen. There can only be as many cardinals as there are seats in the College of Cardinals though.

4. When do the time periods change?

The campaign doesn't work in terms of time period. Units from all periods are available simultaneously, although to recruit some units (gunpowder units for example), you need to wait foe the technology to become available.

5. Does denouncing Heretics and Witches improve a Cardinal's chances of becoming one of the Preferati or is it more important to travel?

The important things to become Preferati are piety and eligibility. Both methods will improve the two factors, but denouncing a Witch or Heretic will immediately gain piety, while travelling takes a little longer. Also, surviving an inquisition adds +1 piety. However, if you're doing your spiritual job right, you sohuldn't really have witches and heritics.

6. How do I decide whether a settlement should be a Castle or a City?

Cities are your economic powerhouses, they provide your empire with the money you need to keep going. With some factions, they also train your gunpowder units, although they mainly train militia units.Castles are stronger in defence and have a public order bonus, although they make significantly less money. They train your main military units and are best used to defend the frontiers.If you crusade to form a new outpost of your empire, then it is a good idea to start with at least one castle both for defence and to train troops there.

7. How do I plant stakes with Longbowmen?

You press the Special Abilities button during deployment. You can press the stakes button again to un-deploy them, then move the longbow unit again and still be able to deploy stakes. You must undeploy stakes before you move the unit or else you lose the stakes completely. If the unit can't place stakes, try moving them somewhere else. You can't place stakes if there are obstructions like stone walls.

8. How do I fore rotting cows with Tebuchets?

Press the Special Ability button twice. It has three settings - Normal Ammo, Flaming Ammo and Rotting Cows. Rotting Cows have a seperate ammunition bar, so using them doesn't diminish your rocks or flame pots.

9. How do I get my units to complete all queued moves at the start of a turn?

I don't believe you can.

10. How do I highlight all units' movement orders on the campaign map?

Press =.

11. How do I highlight all units' destinations on the battle map?

Press Space.

12. When is gunpowder discovered?

Between 210 and 220 years into the game. This is 105-110 turns unless you modify the timescale.

13. When do the Mongols invade?

Between 128 and 144 years into the game. This is 64-72 turns unless you modify the timescale.

14. When do the Timurids invade?

Between 288 and 304 years into the game. This is 144-152 turns unless you modify the timescale.

15. Does the Pope fight in battles?

Yes, he is the faction leader of the Papal States.

16. How can I walk along the walls of the inner cities (large building that makes up part of the walls)?

You can't.

17. How do I use BBCode?

Click here.

18. How do I get Cannon Towers to work? I only get arrows.

Cannon towers are actually on the edge of the castles- unles the enemy attack the corners cannon towers aren't too much use.

19. Why doesn't Alt+F4 exit the game quickly like it did in RTW?

Probably because it's such a big game.

20. Can you continue playing after the certain amount of time to beat the campaign is over?

No. You can play after meeting your victory condition, but you can't play after running out of time.

21. How do I look at my screenshots? They used to be in the tgas folder.

They come up as photoshop files in the TGA folder. Also, Windows copies the first screenshot into your clipboard, so taking a screenshot, pressing Alt+Tab to get to the desktop and then pasting into any image program also works. The Xfire IM program also allows you to take screenshots

22. I want to be able to play as other factions. How do I do this?

There are several ways. The easiest way is to move the factions that you want to play onto the "Playable" list in descr_strat.txt (data\world\maps\campaign\imperial_campaign). Another way is to win a campaign as any faction.

23. Has the view settelment on battle map option been removed? I cant seem to find it.

Yes, it has been removed.

24. Where are the files to alter? descr_strat.txt and all that?

descr_strat.txt refers to the positions at the beginning of the campaign. descr_mercenaries.txt refers to which mercenaries are available in which regions. descr_win_conditions.txt refers to the victory conditions for each faction. All of these can be found in the data\world\maps\campaign\imperial_campaign folder in your game directory. In the data folder, you can also find export_descr_unit.txt (unit details), export_descr_character_traits.txt (trait details) and export_descr_ancillaries.txt (ancillary details).To get to these, you will need to unpack your files by downloading patch 1.1, goign to tools, running the unpacker then deleting data\descr_geography_new.txt anddata\descr_geography_new.db

25. How do I change the start and end dates of the campaign and does this have anything to do with why my characters only age by six months per turn?

From descr_strat.txt (data\world\maps\campaign\imperial_campaign):
start_date 1080 summer
end_date 1530 winter
timescale 2.00
Change these figures if you want to alter it, start_date and end_date are self-explanatory. Timescale is the time in years that will pass during one turn. Set this to 0.50 if you want each turn to last six months.

26. Do the scripts refer to years or turns?

I believe that they are in years from the campaign start.

27. Is it possible to play M2TW in a window?

Yes.Add the following to your cfg file:[video]windowed = true

28. Can I dismiss my agents just like my armies? If yes, how? I've seen no button to do this, but would come handy.

No. Named Characters may be killed in a mission (in the case of Spies and Assassins), die in battle (Generals), be assassinated or die of old age. They cannot be dismissed.

29. When does the "world is round" event happen?

Between 366 and 374 years into the game. This is 183-187 turns unless you modify the timescale.

Please ask your questions here and someone will answer them. One of the moderators will add new questions and answers to the title post as they are asked.

30. I used the unpacker in patch 1.1 and the game crashes now. What do I do?

From the patch readme file.- NOTE: Due to a timestamp check, the following unpacked files willcause the game to crash and must be deleted before the game islaunched:data\descr_geography_new.txtdata\descr_geography_new.db

31. How do I join a crusade?

You need an army with at least one family member and at least eight units total. If there is a crusade on, then there will be an option to join the crusade on the mercenary recruitment scroll, if not, then either you can ask the Pope for a crusade in the Papal screen or you may have to wait if another crusade has recently finished.

32. I see all factions around me with princesses, but i have none. What am i doing wrong? I tried not marrying one but never found her in my cities.Check your family tree and look for any "selectable" princesses. Once you select the princess' face card there is a magnifying glass on that same family tree page that will direct you to her. If you don't have any selectable princesses, then you don't have any princesses available at the moment. But as your family grows you should get some more. Note that Muslim factions (Turks, Moors, Egypt) do not have princesses. Venice also appear not to get princesses.

33. I noticed some of my units are shaded dark blue, I assume that they are the free upkeep units. I want to know how to get some other unit as the free upkeep unit and what units are eligible as free upkeeps and which are not. For example, my town has 2 free upkeeps but both peasant units there are not shaded blue. How do I get them as free upkeep?

Only militia units can get free upkeep in cities. Peasants are not militia units. Castles do not allow free upkeep units.If you are allowed to have 3 free upkeep units and have 4 militia units in the city, it will automatically choose the 3 most expensive units to be the free upkeep units.In your case to get free upkeep, you need to move 2 militia units into the city or build two.

34. What happens when I make another faction a vassal and what happens when I become a vassal? Is it possible to become a vassal then rebel against the people who have made you a vassal?

When you make somebody a vassal, it is somewhat like an alliance but they are subordinate to you and not equal. Their provinces are counted as your provinces for the purposes of getting the game victory conditions but you don't administer those provinces and can't produce troops from them.Another thing is that their profits now head in your direction which can be a major cash bonus to you.If you become a vassal, then you are allied to but subordinate to that faction. All your profits go to the other faction. What can be a very useful trick is to demand a large cash lump sum to become somebody's vassal and then declare war on them in the next turn cancelling the arrangement but you get to keep the cash already given!

35. In battle sometimes my soldiers say "that siege engine isnt going to man itself." Is there a way to capture artillery in the battle?

No but siege weaponry can be destroyed.

36. I modded the game, but my changes have not taken effect?

Go to your base M2TW folder (the one where your medieval2.exe is), and open medieval2.preference.cfg file in notepad. Look under the [io] section, and you should see a line called "file_first" and change its value to "true". If it is not there, add it like this:
[io]file_first = true

37. Is there any way to check what version of M2TW I'm running?

If you go to the "options" screen and look in the top right, you'll see the version number there.

38. Where is my saved game file?

If you're on Windows XP:Wherever your Medieval 2 directory is (e.g. C:\Program Files\SEGA\Medieval 2)and then either \saves (if you're playing the basic game, rather than a mod) or \mods\modname\saves (if you're playing a mod called 'modname')If you're on Windows Vista or Windows 7 then you've got the 'virtual store' to contend with. The path you're looking for will be something along the lines of: C:\Users\username\AppData\Local\VirtualStore\Program Files\SEGA\Medieval 2\savesIf that doesn't work - create a saved file with a weird (unique) filename and then search your harddrive for that name...

39. How do I toggle settlement or character names?

Press Ctrl and N to toggle character names; Ctrl and T to toggle settlement names

[This message has been edited by SwampRat (edited 06-07-2012 @ 05:02 PM).]

AuthorReplies:
Brutiangodofrock
Legionary
posted 14 May 2009 16:00 EDT (US)     126 / 170       
Yes, but hermit didn't know about holding alt at that time so it is safe to assume he was just attacking which would mean skirmish mode would remain active.
A lonely hermit
Legionary
posted 17 May 2009 10:07 EDT (US)     127 / 170       
Where would I go in the forum(s) to post problems that I have a campaign?
Thrashmad
Legionary
posted 20 May 2009 07:14 EDT (US)     128 / 170       
Medieval 2: Total War Discussion or Medieval 2: Total War Strategy Discussion.

"The satisfaction in this game lies in to see 300 heavy armoured horsemen ride chock in an easy snowfall, while fire arrows criss-crosses the evening sky" - Swedish historian and permanent secretary of The Swedish Academy Peter Englund on Medieval 2: Total War (translated by Thrashmad)

"A game that contains both Carl Linnaeus and five different types of artillery projectiles are indisputable exceedingly detailed." - Peter Englund on Empire: Total War (translated by Thrashmad)
FlyboyAOQ
Legionary
posted 26 July 2009 11:31 EDT (US)     129 / 170       
My noob question is this: can you toggle on the city data labels? In RTW they were permanently visible, whereas in MTW2 you have to hover over the city to see them.

Can they be turned on permanently?
The Great Monty
Legionary
(id: Monty501)
posted 14 August 2009 05:20 EDT (US)     130 / 170       
I was just reading this and noticed something;
20. Can you continue playing after the certain amount of time to beat the campaign is over?


No. You can play after meeting your victory condition, but you can't play after running out of time.
You can. After you run out of time the option comes up asking you if you wish to continue playing.

I will fight for Total War Heaven.

Will You?
Peelyposter
Legionary
posted 07 September 2009 08:04 EDT (US)     131 / 170       
I have a quick question. I've recently installed Retrofit and have noticed that my generals no longer give speeches at the start of a battle - it just cuts to each of my units in turn, showing them cheering, as it normally would after the speech has been made.

I have also noticed that it no longer adds the little Heroic Victory markers to the map any more.

Is there any way get the speeches and markers back? I can't see any obvious options for them.
Glacier_Girl
Legionary
posted 07 September 2009 11:34 EDT (US)     132 / 170       
I've noticed this too, in Stainless Steel.

Think you're a hotshot against the Mongols? Go to the Mongolphobia mod discussions and download the mod, then, you will surely tremble with fear in the face of the Mongols. If you have suggestions/questions, feel free to make a thread. You can download Mongolphobia here. Good luck.

“Life lives, life dies. Life laughs, life cries. Life gives up and life tries. But life looks different through everyone's eyes.” -Unknown

Read my AAR/Story "The Battle of the Bridge" here!
Gaius Colinius
Seraph Emeritus
posted 08 September 2009 17:50 EDT (US)     133 / 170       
You can but I forget how. This will be a stern test for our brand new M2TWH mod.

-Love Gaius
TWH Seraph, TWH Grand Zinquisitor & Crazy Gaius the Banstick Kid

Got news regarding Total War games that should be publicised? Then email m2twnews@heavengames.com. My blog.
Nelson was the typical Englishman: hot-headed, impetuous, unreliable, passionate, emotional & boisterous. Wellington was the typical Irishman: cold, reserved, calculating, unsentimental & ruthless" - George Bernard Shaw
Vote for McCain...he's not dead just yet! - HP Lovesauce

Glacier_Girl
Legionary
posted 08 September 2009 21:44 EDT (US)     134 / 170       
What's that supposed to mean, Gaius?

Think you're a hotshot against the Mongols? Go to the Mongolphobia mod discussions and download the mod, then, you will surely tremble with fear in the face of the Mongols. If you have suggestions/questions, feel free to make a thread. You can download Mongolphobia here. Good luck.

“Life lives, life dies. Life laughs, life cries. Life gives up and life tries. But life looks different through everyone's eyes.” -Unknown

Read my AAR/Story "The Battle of the Bridge" here!
Gaius Colinius
Seraph Emeritus
posted 08 September 2009 22:51 EDT (US)     135 / 170       
This.

-Love Gaius
TWH Seraph, TWH Grand Zinquisitor & Crazy Gaius the Banstick Kid

Got news regarding Total War games that should be publicised? Then email m2twnews@heavengames.com. My blog.
Nelson was the typical Englishman: hot-headed, impetuous, unreliable, passionate, emotional & boisterous. Wellington was the typical Irishman: cold, reserved, calculating, unsentimental & ruthless" - George Bernard Shaw
Vote for McCain...he's not dead just yet! - HP Lovesauce

Glacier_Girl
Legionary
posted 09 September 2009 19:24 EDT (US)     136 / 170       
Oooh, I see.

Think you're a hotshot against the Mongols? Go to the Mongolphobia mod discussions and download the mod, then, you will surely tremble with fear in the face of the Mongols. If you have suggestions/questions, feel free to make a thread. You can download Mongolphobia here. Good luck.

“Life lives, life dies. Life laughs, life cries. Life gives up and life tries. But life looks different through everyone's eyes.” -Unknown

Read my AAR/Story "The Battle of the Bridge" here!
Fallen91
Legionary
posted 09 September 2009 20:43 EDT (US)     137 / 170       
Will this game run in windows vista? Thank you.

A scenario that can be described creative for its objectives is the one that by typing "die die die" you will be defeated.
PANATHINAIKOS*****

[This message has been edited by Fallen91 (edited 09-13-2009 @ 11:54 AM).]

Mythic_Commodore
Ministerialis
posted 09 September 2009 21:44 EDT (US)     138 / 170       
And a test it is! I have a couple things to try. First off, are you two using English versions of the game? If you are not, then that could be a problem. The next thing to try would be to go to the folder where you installed Medieval II Total War, then to the "mods" folder. Then, Glacier_Girl, you would go to Stainless_Steel_6, and Peelyposter, you would go into your "retrofit" folder. From there, go into your "data", then "sounds" folders. Backup, then delete the original copies of the events.dat, and events.idx files. They should safely regenerate when you start the game up. If that does not work, and I give this as a tentative answer, try the same process with the voice.dat and voice.idx files. This should clear it up.

Cyclohexane - it's what's for dinner!
Peelyposter
Legionary
posted 10 September 2009 03:27 EDT (US)     139 / 170       
Thanks Mythic, I'll give that a go. Strangely enough, I did get one speech last night, but it's the first I've had since installing Retrofit.
Peelyposter
Legionary
posted 14 September 2009 19:07 EDT (US)     140 / 170       
Interestingly there were no events.dat or events.idx files in the folder you mentioned. I tried copying the folders from the main M2TW folder, but with no effect. I'll give the voice files a try tomorrow.

*Edit*

That seems to have done the trick. Thanks again.

[This message has been edited by Peelyposter (edited 09-18-2009 @ 08:17 PM).]

blighboy
Legionary
posted 20 December 2009 20:08 EDT (US)     141 / 170       
On the topic of showing the turns as years: I erased the line you told me to, yet it still shows the turns as turns, right under the hour glass. I did keep a back up file on my desktop though, could that be why?

EDIT: NVM, it just occured to me it probably doesn't affect campaigns already begun.

[This message has been edited by blighboy (edited 12-20-2009 @ 11:23 PM).]

Alex_Of_Macedon
Legionary
posted 02 January 2010 18:09 EDT (US)     142 / 170       
Hey all,

I started playing M2TW recently after playing RTW for a year, and I encountered a little bug I'd want to know if others have had before too.

I am playing an english campaign (vanilla), it's about 1300 AD, and my 4th or 5th faction leader just died, and it triggered a massive change in the family tree(It doesn't alter gameplay but I like looking at my family tree to have some roleplay in my campaign, you see). The tree, who had dozens of people in it, has now only 2 people, and the people who are there never even belonged to me...It says my faction leader is called King Phillip married to a queen and that they don't have any children, when I never had a single faction leader called that way.

I tryed loading my save before my faction leader dies, waited he dies from another cause than the previous one, but family tree still bugs when he dies.

So if anyone encountered this bug, or if it is in fact an option I toggled on like a n00b, tell me please.

PS my name isn't copied from PoM, I made this account for AoMH before I even know him!

Winner of the AoMH Screenshot Tournament IV
Some of my cinematics: Vinland Saga Dies Irae (Day of Wrath) The Bow of Odysseus The Final Destination of Alexander the Great
Gaius Colinius
Seraph Emeritus
posted 03 January 2010 08:14 EDT (US)     143 / 170       
What probably happened was a faction leader died before any of his sons came of age (assuming they even existed in the first place). This causes the family tree to go haywire. In real life, the king's brother would become king or regent but the game can select anybody in the family tree to be the next king. That's when things start getting strange.

-Love Gaius
TWH Seraph, TWH Grand Zinquisitor & Crazy Gaius the Banstick Kid

Got news regarding Total War games that should be publicised? Then email m2twnews@heavengames.com. My blog.
Nelson was the typical Englishman: hot-headed, impetuous, unreliable, passionate, emotional & boisterous. Wellington was the typical Irishman: cold, reserved, calculating, unsentimental & ruthless" - George Bernard Shaw
Vote for McCain...he's not dead just yet! - HP Lovesauce

Moth Bones
Legionary
posted 23 January 2010 10:43 EDT (US)     144 / 170       
Hi everyone.

I'm thinking of buying M2TW on Steam, but I've heard that mods can have trouble running with the Steam version. If so, is this the case with all/most mods or just some of them, and are there ways to work around?

Thanks.
Glacier_Girl
Legionary
posted 23 January 2010 15:40 EDT (US)     145 / 170       
Don't do Steam. Period. If at all possible, get it at a retail store or order it from Amazon.

Think you're a hotshot against the Mongols? Go to the Mongolphobia mod discussions and download the mod, then, you will surely tremble with fear in the face of the Mongols. If you have suggestions/questions, feel free to make a thread. You can download Mongolphobia here. Good luck.

“Life lives, life dies. Life laughs, life cries. Life gives up and life tries. But life looks different through everyone's eyes.” -Unknown

Read my AAR/Story "The Battle of the Bridge" here!
Imperator Romano
Legionary
posted 21 May 2010 13:37 EDT (US)     146 / 170       
Has this been asked already?
How come some settlement can't be turn into castles? I have several recently conquered settlements in my borders that I would prefer for them to turn into castles but that building option doesn't become available.
SwampRat
M2TW Ladder Leader
posted 22 May 2010 10:20 EDT (US)     147 / 170       
You can only convert towns to castles at the lower levels, as soon as it gets to a stone wall (6000 population, "Large Town" I think) you cease to be able to convert.
That's how it works, "why?" is still a reasonable question.
giancarlog89
Legionary
posted 26 August 2010 12:46 EDT (US)     148 / 170       
what is the function of the "wait" button before the deployment of the battle?
EnemyofJupitor
HG Alumnus Superbus
posted 26 August 2010 13:25 EDT (US)     149 / 170       
To change the weather, basically- if it's chucking it down and you can't see, you might want to wait until you've got clear skies.

Of course, all the best battles happen in fog

And I shall go Softly into the Night Taking my Dreams As will You
giancarlog89
Legionary
posted 27 August 2010 05:12 EDT (US)     150 / 170       
that's very useful then, thanks

--

other question, what exactly means the flashing icons in the economic scroll, and the transparent one?
« Previous Page  1 ··· 4 5 6 7  Next Page »
You must be logged in to post messages.
Please login or register

Hop to:    

Total War Heaven | HeavenGames