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Topic Subject:Newbie FAQ - Please read this before asking questions.
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yakcamkir
Seraph Emeritus
posted 05 December 2006 09:29 EDT (US)         
This thread is intended to be for asking and answering basic questions about playing Medieval 2: Total War. For a more detailed FAQ, click here.

1. How do I change my faction heir?

Basically, you can't.

2. Why does it say the date as a turn number? I want it in years!

In the file descr_strat.txt (data\world\maps\campaign\imperial_campaign) remove the line that says "show_date_as_turns" and it will show a year instead. Ensure you save a backup before you edit the files though, as if you make a mistake, you can then put back a version that is working.

3. How do I get Cardinals?

Any Priest who has a piety of 4 or greater is eligible to become a Cardinal. Normally, the one with the highest piety is chosen. There can only be as many cardinals as there are seats in the College of Cardinals though.

4. When do the time periods change?

The campaign doesn't work in terms of time period. Units from all periods are available simultaneously, although to recruit some units (gunpowder units for example), you need to wait foe the technology to become available.

5. Does denouncing Heretics and Witches improve a Cardinal's chances of becoming one of the Preferati or is it more important to travel?

The important things to become Preferati are piety and eligibility. Both methods will improve the two factors, but denouncing a Witch or Heretic will immediately gain piety, while travelling takes a little longer. Also, surviving an inquisition adds +1 piety. However, if you're doing your spiritual job right, you sohuldn't really have witches and heritics.

6. How do I decide whether a settlement should be a Castle or a City?

Cities are your economic powerhouses, they provide your empire with the money you need to keep going. With some factions, they also train your gunpowder units, although they mainly train militia units.Castles are stronger in defence and have a public order bonus, although they make significantly less money. They train your main military units and are best used to defend the frontiers.If you crusade to form a new outpost of your empire, then it is a good idea to start with at least one castle both for defence and to train troops there.

7. How do I plant stakes with Longbowmen?

You press the Special Abilities button during deployment. You can press the stakes button again to un-deploy them, then move the longbow unit again and still be able to deploy stakes. You must undeploy stakes before you move the unit or else you lose the stakes completely. If the unit can't place stakes, try moving them somewhere else. You can't place stakes if there are obstructions like stone walls.

8. How do I fore rotting cows with Tebuchets?

Press the Special Ability button twice. It has three settings - Normal Ammo, Flaming Ammo and Rotting Cows. Rotting Cows have a seperate ammunition bar, so using them doesn't diminish your rocks or flame pots.

9. How do I get my units to complete all queued moves at the start of a turn?

I don't believe you can.

10. How do I highlight all units' movement orders on the campaign map?

Press =.

11. How do I highlight all units' destinations on the battle map?

Press Space.

12. When is gunpowder discovered?

Between 210 and 220 years into the game. This is 105-110 turns unless you modify the timescale.

13. When do the Mongols invade?

Between 128 and 144 years into the game. This is 64-72 turns unless you modify the timescale.

14. When do the Timurids invade?

Between 288 and 304 years into the game. This is 144-152 turns unless you modify the timescale.

15. Does the Pope fight in battles?

Yes, he is the faction leader of the Papal States.

16. How can I walk along the walls of the inner cities (large building that makes up part of the walls)?

You can't.

17. How do I use BBCode?

Click here.

18. How do I get Cannon Towers to work? I only get arrows.

Cannon towers are actually on the edge of the castles- unles the enemy attack the corners cannon towers aren't too much use.

19. Why doesn't Alt+F4 exit the game quickly like it did in RTW?

Probably because it's such a big game.

20. Can you continue playing after the certain amount of time to beat the campaign is over?

No. You can play after meeting your victory condition, but you can't play after running out of time.

21. How do I look at my screenshots? They used to be in the tgas folder.

They come up as photoshop files in the TGA folder. Also, Windows copies the first screenshot into your clipboard, so taking a screenshot, pressing Alt+Tab to get to the desktop and then pasting into any image program also works. The Xfire IM program also allows you to take screenshots

22. I want to be able to play as other factions. How do I do this?

There are several ways. The easiest way is to move the factions that you want to play onto the "Playable" list in descr_strat.txt (data\world\maps\campaign\imperial_campaign). Another way is to win a campaign as any faction.

23. Has the view settelment on battle map option been removed? I cant seem to find it.

Yes, it has been removed.

24. Where are the files to alter? descr_strat.txt and all that?

descr_strat.txt refers to the positions at the beginning of the campaign. descr_mercenaries.txt refers to which mercenaries are available in which regions. descr_win_conditions.txt refers to the victory conditions for each faction. All of these can be found in the data\world\maps\campaign\imperial_campaign folder in your game directory. In the data folder, you can also find export_descr_unit.txt (unit details), export_descr_character_traits.txt (trait details) and export_descr_ancillaries.txt (ancillary details).To get to these, you will need to unpack your files by downloading patch 1.1, goign to tools, running the unpacker then deleting data\descr_geography_new.txt anddata\descr_geography_new.db

25. How do I change the start and end dates of the campaign and does this have anything to do with why my characters only age by six months per turn?

From descr_strat.txt (data\world\maps\campaign\imperial_campaign):
start_date 1080 summer
end_date 1530 winter
timescale 2.00
Change these figures if you want to alter it, start_date and end_date are self-explanatory. Timescale is the time in years that will pass during one turn. Set this to 0.50 if you want each turn to last six months.

26. Do the scripts refer to years or turns?

I believe that they are in years from the campaign start.

27. Is it possible to play M2TW in a window?

Yes.Add the following to your cfg file:[video]windowed = true

28. Can I dismiss my agents just like my armies? If yes, how? I've seen no button to do this, but would come handy.

No. Named Characters may be killed in a mission (in the case of Spies and Assassins), die in battle (Generals), be assassinated or die of old age. They cannot be dismissed.

29. When does the "world is round" event happen?

Between 366 and 374 years into the game. This is 183-187 turns unless you modify the timescale.

Please ask your questions here and someone will answer them. One of the moderators will add new questions and answers to the title post as they are asked.

30. I used the unpacker in patch 1.1 and the game crashes now. What do I do?

From the patch readme file.- NOTE: Due to a timestamp check, the following unpacked files willcause the game to crash and must be deleted before the game islaunched:data\descr_geography_new.txtdata\descr_geography_new.db

31. How do I join a crusade?

You need an army with at least one family member and at least eight units total. If there is a crusade on, then there will be an option to join the crusade on the mercenary recruitment scroll, if not, then either you can ask the Pope for a crusade in the Papal screen or you may have to wait if another crusade has recently finished.

32. I see all factions around me with princesses, but i have none. What am i doing wrong? I tried not marrying one but never found her in my cities.Check your family tree and look for any "selectable" princesses. Once you select the princess' face card there is a magnifying glass on that same family tree page that will direct you to her. If you don't have any selectable princesses, then you don't have any princesses available at the moment. But as your family grows you should get some more. Note that Muslim factions (Turks, Moors, Egypt) do not have princesses. Venice also appear not to get princesses.

33. I noticed some of my units are shaded dark blue, I assume that they are the free upkeep units. I want to know how to get some other unit as the free upkeep unit and what units are eligible as free upkeeps and which are not. For example, my town has 2 free upkeeps but both peasant units there are not shaded blue. How do I get them as free upkeep?

Only militia units can get free upkeep in cities. Peasants are not militia units. Castles do not allow free upkeep units.If you are allowed to have 3 free upkeep units and have 4 militia units in the city, it will automatically choose the 3 most expensive units to be the free upkeep units.In your case to get free upkeep, you need to move 2 militia units into the city or build two.

34. What happens when I make another faction a vassal and what happens when I become a vassal? Is it possible to become a vassal then rebel against the people who have made you a vassal?

When you make somebody a vassal, it is somewhat like an alliance but they are subordinate to you and not equal. Their provinces are counted as your provinces for the purposes of getting the game victory conditions but you don't administer those provinces and can't produce troops from them.Another thing is that their profits now head in your direction which can be a major cash bonus to you.If you become a vassal, then you are allied to but subordinate to that faction. All your profits go to the other faction. What can be a very useful trick is to demand a large cash lump sum to become somebody's vassal and then declare war on them in the next turn cancelling the arrangement but you get to keep the cash already given!

35. In battle sometimes my soldiers say "that siege engine isnt going to man itself." Is there a way to capture artillery in the battle?

No but siege weaponry can be destroyed.

36. I modded the game, but my changes have not taken effect?

Go to your base M2TW folder (the one where your medieval2.exe is), and open medieval2.preference.cfg file in notepad. Look under the [io] section, and you should see a line called "file_first" and change its value to "true". If it is not there, add it like this:
[io]file_first = true

37. Is there any way to check what version of M2TW I'm running?

If you go to the "options" screen and look in the top right, you'll see the version number there.

38. Where is my saved game file?

If you're on Windows XP:Wherever your Medieval 2 directory is (e.g. C:\Program Files\SEGA\Medieval 2)and then either \saves (if you're playing the basic game, rather than a mod) or \mods\modname\saves (if you're playing a mod called 'modname')If you're on Windows Vista or Windows 7 then you've got the 'virtual store' to contend with. The path you're looking for will be something along the lines of: C:\Users\username\AppData\Local\VirtualStore\Program Files\SEGA\Medieval 2\savesIf that doesn't work - create a saved file with a weird (unique) filename and then search your harddrive for that name...

39. How do I toggle settlement or character names?

Press Ctrl and N to toggle character names; Ctrl and T to toggle settlement names

[This message has been edited by SwampRat (edited 06-07-2012 @ 05:02 PM).]

AuthorReplies:
Scud
Primus inter pares
posted 01 June 2007 19:20 EDT (US)     51 / 170       
Just a quick question.

Has the time for gunpowder changed in 1.2?

The mongols turned up on time in my campaign as Portugal but it is now past turn 85 (its around 90 I think) and still no gunpowder.

Though in my campaign as England (I started before 1.2, but soon installed it) gunpowder appeared on time on turn 85.

_ Scuddles: Rhymes with huggles _
"Scud: the man who could even make God feel foolish." - A Banned User
"Anyway, Scud's not mean, it's not in his nature...he is a bit eccentric though!" - Anastasia

[This message has been edited by Scud (edited 06-01-2007 @ 07:23 PM).]

Lasha
Legionary
posted 01 June 2007 20:27 EDT (US)     52 / 170       
; ------------ CORE GAME EVENT --------------
eventhistoricgunpowder_discovered
date210 220
movieevent/gunpowder_invented.bik
help at all?



It translates to 105 - 110 turns from when the game begins (the date given being the years from the beginning of the game). So if you are 85 turns in, you gotta wait another 20 atleast.


oh and this is for Yak...
; ------------ CORE GAME EVENT --------------
;TRUE TIME eventhistoric world_is_round
;TRUE TIME date366 374
That date is provided aswell as the one in the FAQ. I don't know why two dates are given, or what the "TRUE TIME" tags signify, but thought you might want to know .

Oh and another thing I think you are also able to control the battle speed by pressing "shit + '+/-'", though I need to check that out

hope thats all helpful

Lasha

■L■■A■■S■■H■■A■

[This message has been edited by MyArse (edited 20-08-2009 @ 19:50 PM).]

[This message has been edited by Lasha (edited 06-01-2007 @ 08:27 PM).]

EnemyofJupitor
HG Alumnus Superbus
posted 02 June 2007 03:55 EDT (US)     53 / 170       
"shit + '+/-'
Hm- I don't have a 'Shit' button on my keyboard

And I shall go Softly into the Night Taking my Dreams As will You
Scud
Primus inter pares
posted 02 June 2007 07:22 EDT (US)     54 / 170       
Ahh, so the date of gunpowder has been changed in 1.2.

_ Scuddles: Rhymes with huggles _
"Scud: the man who could even make God feel foolish." - A Banned User
"Anyway, Scud's not mean, it's not in his nature...he is a bit eccentric though!" - Anastasia
Lasha
Legionary
posted 02 June 2007 15:02 EDT (US)     55 / 170       
Hm- I don't have a 'Shit' button on my keyboard
lol

I do. Its a hotkey to deal with annoying posters - see a message you disagree with, hit the shit key, flames distrubeted automatically away.


I also have a shift key

■L■■A■■S■■H■■A■

[This message has been edited by MyArse (edited 20-08-2009 @ 19:50 PM).]
Chalupa Batman
Centurion
(id: ccsantos)
posted 12 June 2007 02:48 EDT (US)     56 / 170       
Is there a way to make screen shots appear as JPEGs in the TGA folder or will they always be TGA?

As-Salaam-Alaikum
Gaius Colinius
Seraph Emeritus
posted 12 June 2007 05:27 EDT (US)     57 / 170       
You could use fraps. The shareware version makes .bmp screenshots. RTW crashes all the time when I use fraps but M2TW seems to work fine.

-Love Gaius
TWH Seraph, TWH Grand Zinquisitor & Crazy Gaius the Banstick Kid

Got news regarding Total War games that should be publicised? Then email m2twnews@heavengames.com. My blog.
Nelson was the typical Englishman: hot-headed, impetuous, unreliable, passionate, emotional & boisterous. Wellington was the typical Irishman: cold, reserved, calculating, unsentimental & ruthless" - George Bernard Shaw
Vote for McCain...he's not dead just yet! - HP Lovesauce

theonewhois3
Legionary
posted 29 June 2007 05:51 EDT (US)     58 / 170       
i have a question, can u make other countries your vassel?
if so how?

also i segest u play the tutorail and read the Newbies tutorail before posting a question
EnemyofJupitor
HG Alumnus Superbus
posted 01 July 2007 17:31 EDT (US)     59 / 170       
Hello, theonewhois3.
Vassals... Well, it's rather tricky, but you have to threaten them in every way in my experience. Try asking it of them straight after wiping out half their forces in an epic battle, and blockading their only port.

And I shall go Softly into the Night Taking my Dreams As will You
Replay
Legionary
posted 03 July 2007 16:39 EDT (US)     60 / 170       
Hi I'm new here and i have a question
I see all factions around me with princesses, but i have none. What am i doing wrong? I tried not marrying one but never found her in my cities.

[This message has been edited by Replay (edited 07-03-2007 @ 04:40 PM).]

Chalupa Batman
Centurion
(id: ccsantos)
posted 03 July 2007 18:04 EDT (US)     61 / 170       
Check your family tree and look for any "selectable" princesses. Once you select the princess' face card there is a magnifying glass on that same family tree page that will direct you to her. If you don't have any selectable princesses, then you don't have any princesses available at the moment. But as your family grows you should get some more.

As-Salaam-Alaikum
CavalryCmdr
Legionary
posted 03 July 2007 22:37 EDT (US)     62 / 170       
Note that Islam factions (Turks, Moors, Egypt) do not have princesses.
design and help
Legionary
posted 06 July 2007 15:10 EDT (US)     63 / 170       
Is there anything like the battle editor in RTW?
Mechstra
Banned
posted 09 July 2007 04:55 EDT (US)     64 / 170       
Also, Venice doesn't get princesses.
EnemyofJupitor
HG Alumnus Superbus
posted 09 July 2007 12:04 EDT (US)     65 / 170       
Yes they do, Andrew. They're just dammed hard to get

And I shall go Softly into the Night Taking my Dreams As will You
Mechstra
Banned
posted 10 July 2007 05:12 EDT (US)     66 / 170       
Well, I've never noticed a princess in my lands at any point while playing as the Venetians.

They were always married off the minute they reached maturity - I even tried declining the marriages and then seeing if the princesses were anywhere, but they weren't.

I checked the agents tab most turns, too.

No princesses. No shortage of female children, though, who were all married off ASAP automatically.
EnemyofJupitor
HG Alumnus Superbus
posted 10 July 2007 13:37 EDT (US)     67 / 170       
You know if you're marrying off a princess agent because it says at the bottom about this marrage will 'cause her higness to cease to have an active role in running the kingdom', or something simmiler.

I have seen them and had them- good for assassinations.

And I shall go Softly into the Night Taking my Dreams As will You
Cordyceps
Naphal
(id: ArchDruid)
posted 10 July 2007 14:39 EDT (US)     68 / 170       
I've never had a princess as Venice either - it makes sense not to though, since Venice was run by a council in a vaguely republican system with the Doge at the head (iirc) rather than any sort of real royal family.

Just as some bodies, from the moment of birth, are endowed with beauty, while on others nature from their very beginning bestows blemishes and wrinkles, so with souls too, some are distinguished at once with extreme grace and attractiveness, while others leave a trail of sombre and deep gloom. ~Michael Psellus, Chronographia
Mechstra
Banned
posted 11 July 2007 04:31 EDT (US)     69 / 170       
Aye, which is why I assumed it was a game feature that I never got a princess rather than anything else.

And I'm still not convinced, EoJ, you're clearly just a bit weird. ^_^
toturi
Legionary
posted 31 July 2007 11:48 EDT (US)     70 / 170       
Ok, noob question: How do I garrison my troops?

Power corrupts. Knowledge is power. Study hard, be evil.
BeerMatt
Legionary
(id: Olondi)
posted 31 July 2007 11:58 EDT (US)     71 / 170       
Click the army to select it. Right click on the settlement and it will march over and move into the town.

-+- Non sequiturs and weak puns a speciality -+-
toturi
Legionary
posted 31 July 2007 23:16 EDT (US)     72 / 170       
OK, perhaps I might have been clearer. My version's 1.1(no I don't have the connection for the world's largest patch). I noticed some of my units are shaded dark blue, I assume that they are the free upkeep units. I want to know how to get some other unit as the free upkeep unit and what units are eligible as free upkeeps and which are not. For example, my town has 2 free upkeeps but both peasant units there are not shaded blue. How do I get them as free upkeep?

Power corrupts. Knowledge is power. Study hard, be evil.
Gaius Colinius
Seraph Emeritus
posted 01 August 2007 08:21 EDT (US)     73 / 170       
Only militia units can get free upkeep in cities. Peasants are not militia units. Castles do not allow free upkeep units.

If you are allowed to have 3 free upkeep units and have 4 militia units in the city, it will automatically choose the 3 most expensive units to be the free upkeep units.

In your case to get free upkeep, you need to move 2 militia units into the city or build two.

-Love Gaius
TWH Seraph, TWH Grand Zinquisitor & Crazy Gaius the Banstick Kid

Got news regarding Total War games that should be publicised? Then email m2twnews@heavengames.com. My blog.
Nelson was the typical Englishman: hot-headed, impetuous, unreliable, passionate, emotional & boisterous. Wellington was the typical Irishman: cold, reserved, calculating, unsentimental & ruthless" - George Bernard Shaw
Vote for McCain...he's not dead just yet! - HP Lovesauce

nathbert
Legionary
posted 05 August 2007 17:34 EDT (US)     74 / 170       
Thanks, this FAQ really helped me .

_____-- THRT --_____
--RIP Woad Creations, RIP Shiva.--
====================
darthvincor
Legionary
posted 08 August 2007 08:17 EDT (US)     75 / 170       
I have two things that bother me about this game, and my question is: Can I do anything about them?

1. When you kill the enemy general, you get a cut-scene. Great. But time still goes on during that scene, which lasts 2-3 seconds, during which I have no control over my army. Often I charge the enemy general, and then want to move away again, because there's usually some heavy infantry or heavy cavalry in front of the enemy general, which I of course want to avoid.
So, how do I turn the damn cut-scene off?

2. Patch 1.2 introduced the in-battle commentary. Most of the time, it tires me. Sometimes it infuriates me. Never, does it make me happy.
It is just so pointless. Sometimes, when I press the Start Battle button, it already says something like: 'The tides of fortune have changed for the worse...' I haven't even started! This usually happens when I'm outnumbered.
And it's counting is also pointless. Sometimes, I've killed 80% of the enemy, as that little progress bar thingy says. But then mr. Commentator says 'we've slain half the enemies forces', something like that.
The reason, is because the progress bar counts casualties + POWs, but mr. Commentator counts only casualties.
And what really irritated me, was during a heavy battle: I had 20% casualties, enemy had 66% casualties, and mr. Commentator said: 'Only a military genius can save us from this disgrace'. Man, that annoyed me. It took that heart out of my battle and I indeed lost.
So, how do I execute mr. Commentator?

Thanks.
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