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Topic Subject:Newbie FAQ - Please read this before asking questions.
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yakcamkir
Seraph Emeritus
posted 05 December 2006 09:29 EDT (US)         
This thread is intended to be for asking and answering basic questions about playing Medieval 2: Total War. For a more detailed FAQ, click here.

1. How do I change my faction heir?

Basically, you can't.

2. Why does it say the date as a turn number? I want it in years!

In the file descr_strat.txt (data\world\maps\campaign\imperial_campaign) remove the line that says "show_date_as_turns" and it will show a year instead. Ensure you save a backup before you edit the files though, as if you make a mistake, you can then put back a version that is working.

3. How do I get Cardinals?

Any Priest who has a piety of 4 or greater is eligible to become a Cardinal. Normally, the one with the highest piety is chosen. There can only be as many cardinals as there are seats in the College of Cardinals though.

4. When do the time periods change?

The campaign doesn't work in terms of time period. Units from all periods are available simultaneously, although to recruit some units (gunpowder units for example), you need to wait foe the technology to become available.

5. Does denouncing Heretics and Witches improve a Cardinal's chances of becoming one of the Preferati or is it more important to travel?

The important things to become Preferati are piety and eligibility. Both methods will improve the two factors, but denouncing a Witch or Heretic will immediately gain piety, while travelling takes a little longer. Also, surviving an inquisition adds +1 piety. However, if you're doing your spiritual job right, you sohuldn't really have witches and heritics.

6. How do I decide whether a settlement should be a Castle or a City?

Cities are your economic powerhouses, they provide your empire with the money you need to keep going. With some factions, they also train your gunpowder units, although they mainly train militia units.Castles are stronger in defence and have a public order bonus, although they make significantly less money. They train your main military units and are best used to defend the frontiers.If you crusade to form a new outpost of your empire, then it is a good idea to start with at least one castle both for defence and to train troops there.

7. How do I plant stakes with Longbowmen?

You press the Special Abilities button during deployment. You can press the stakes button again to un-deploy them, then move the longbow unit again and still be able to deploy stakes. You must undeploy stakes before you move the unit or else you lose the stakes completely. If the unit can't place stakes, try moving them somewhere else. You can't place stakes if there are obstructions like stone walls.

8. How do I fore rotting cows with Tebuchets?

Press the Special Ability button twice. It has three settings - Normal Ammo, Flaming Ammo and Rotting Cows. Rotting Cows have a seperate ammunition bar, so using them doesn't diminish your rocks or flame pots.

9. How do I get my units to complete all queued moves at the start of a turn?

I don't believe you can.

10. How do I highlight all units' movement orders on the campaign map?

Press =.

11. How do I highlight all units' destinations on the battle map?

Press Space.

12. When is gunpowder discovered?

Between 210 and 220 years into the game. This is 105-110 turns unless you modify the timescale.

13. When do the Mongols invade?

Between 128 and 144 years into the game. This is 64-72 turns unless you modify the timescale.

14. When do the Timurids invade?

Between 288 and 304 years into the game. This is 144-152 turns unless you modify the timescale.

15. Does the Pope fight in battles?

Yes, he is the faction leader of the Papal States.

16. How can I walk along the walls of the inner cities (large building that makes up part of the walls)?

You can't.

17. How do I use BBCode?

Click here.

18. How do I get Cannon Towers to work? I only get arrows.

Cannon towers are actually on the edge of the castles- unles the enemy attack the corners cannon towers aren't too much use.

19. Why doesn't Alt+F4 exit the game quickly like it did in RTW?

Probably because it's such a big game.

20. Can you continue playing after the certain amount of time to beat the campaign is over?

No. You can play after meeting your victory condition, but you can't play after running out of time.

21. How do I look at my screenshots? They used to be in the tgas folder.

They come up as photoshop files in the TGA folder. Also, Windows copies the first screenshot into your clipboard, so taking a screenshot, pressing Alt+Tab to get to the desktop and then pasting into any image program also works. The Xfire IM program also allows you to take screenshots

22. I want to be able to play as other factions. How do I do this?

There are several ways. The easiest way is to move the factions that you want to play onto the "Playable" list in descr_strat.txt (data\world\maps\campaign\imperial_campaign). Another way is to win a campaign as any faction.

23. Has the view settelment on battle map option been removed? I cant seem to find it.

Yes, it has been removed.

24. Where are the files to alter? descr_strat.txt and all that?

descr_strat.txt refers to the positions at the beginning of the campaign. descr_mercenaries.txt refers to which mercenaries are available in which regions. descr_win_conditions.txt refers to the victory conditions for each faction. All of these can be found in the data\world\maps\campaign\imperial_campaign folder in your game directory. In the data folder, you can also find export_descr_unit.txt (unit details), export_descr_character_traits.txt (trait details) and export_descr_ancillaries.txt (ancillary details).To get to these, you will need to unpack your files by downloading patch 1.1, goign to tools, running the unpacker then deleting data\descr_geography_new.txt anddata\descr_geography_new.db

25. How do I change the start and end dates of the campaign and does this have anything to do with why my characters only age by six months per turn?

From descr_strat.txt (data\world\maps\campaign\imperial_campaign):
start_date 1080 summer
end_date 1530 winter
timescale 2.00
Change these figures if you want to alter it, start_date and end_date are self-explanatory. Timescale is the time in years that will pass during one turn. Set this to 0.50 if you want each turn to last six months.

26. Do the scripts refer to years or turns?

I believe that they are in years from the campaign start.

27. Is it possible to play M2TW in a window?

Yes.Add the following to your cfg file:[video]windowed = true

28. Can I dismiss my agents just like my armies? If yes, how? I've seen no button to do this, but would come handy.

No. Named Characters may be killed in a mission (in the case of Spies and Assassins), die in battle (Generals), be assassinated or die of old age. They cannot be dismissed.

29. When does the "world is round" event happen?

Between 366 and 374 years into the game. This is 183-187 turns unless you modify the timescale.

Please ask your questions here and someone will answer them. One of the moderators will add new questions and answers to the title post as they are asked.

30. I used the unpacker in patch 1.1 and the game crashes now. What do I do?

From the patch readme file.- NOTE: Due to a timestamp check, the following unpacked files willcause the game to crash and must be deleted before the game islaunched:data\descr_geography_new.txtdata\descr_geography_new.db

31. How do I join a crusade?

You need an army with at least one family member and at least eight units total. If there is a crusade on, then there will be an option to join the crusade on the mercenary recruitment scroll, if not, then either you can ask the Pope for a crusade in the Papal screen or you may have to wait if another crusade has recently finished.

32. I see all factions around me with princesses, but i have none. What am i doing wrong? I tried not marrying one but never found her in my cities.Check your family tree and look for any "selectable" princesses. Once you select the princess' face card there is a magnifying glass on that same family tree page that will direct you to her. If you don't have any selectable princesses, then you don't have any princesses available at the moment. But as your family grows you should get some more. Note that Muslim factions (Turks, Moors, Egypt) do not have princesses. Venice also appear not to get princesses.

33. I noticed some of my units are shaded dark blue, I assume that they are the free upkeep units. I want to know how to get some other unit as the free upkeep unit and what units are eligible as free upkeeps and which are not. For example, my town has 2 free upkeeps but both peasant units there are not shaded blue. How do I get them as free upkeep?

Only militia units can get free upkeep in cities. Peasants are not militia units. Castles do not allow free upkeep units.If you are allowed to have 3 free upkeep units and have 4 militia units in the city, it will automatically choose the 3 most expensive units to be the free upkeep units.In your case to get free upkeep, you need to move 2 militia units into the city or build two.

34. What happens when I make another faction a vassal and what happens when I become a vassal? Is it possible to become a vassal then rebel against the people who have made you a vassal?

When you make somebody a vassal, it is somewhat like an alliance but they are subordinate to you and not equal. Their provinces are counted as your provinces for the purposes of getting the game victory conditions but you don't administer those provinces and can't produce troops from them.Another thing is that their profits now head in your direction which can be a major cash bonus to you.If you become a vassal, then you are allied to but subordinate to that faction. All your profits go to the other faction. What can be a very useful trick is to demand a large cash lump sum to become somebody's vassal and then declare war on them in the next turn cancelling the arrangement but you get to keep the cash already given!

35. In battle sometimes my soldiers say "that siege engine isnt going to man itself." Is there a way to capture artillery in the battle?

No but siege weaponry can be destroyed.

36. I modded the game, but my changes have not taken effect?

Go to your base M2TW folder (the one where your medieval2.exe is), and open medieval2.preference.cfg file in notepad. Look under the [io] section, and you should see a line called "file_first" and change its value to "true". If it is not there, add it like this:
[io]file_first = true

37. Is there any way to check what version of M2TW I'm running?

If you go to the "options" screen and look in the top right, you'll see the version number there.

38. Where is my saved game file?

If you're on Windows XP:Wherever your Medieval 2 directory is (e.g. C:\Program Files\SEGA\Medieval 2)and then either \saves (if you're playing the basic game, rather than a mod) or \mods\modname\saves (if you're playing a mod called 'modname')If you're on Windows Vista or Windows 7 then you've got the 'virtual store' to contend with. The path you're looking for will be something along the lines of: C:\Users\username\AppData\Local\VirtualStore\Program Files\SEGA\Medieval 2\savesIf that doesn't work - create a saved file with a weird (unique) filename and then search your harddrive for that name...

39. How do I toggle settlement or character names?

Press Ctrl and N to toggle character names; Ctrl and T to toggle settlement names

[This message has been edited by SwampRat (edited 06-07-2012 @ 05:02 PM).]

AuthorReplies:
Gaius Colinius
Seraph Emeritus
posted 08 August 2007 12:24 EDT (US)     76 / 170       
I suspect that modding might be the only way. I haven't seen any user-settings that could be changed to effect it. Want to take your question to the modding forum?

-Love Gaius
TWH Seraph, TWH Grand Zinquisitor & Crazy Gaius the Banstick Kid

Got news regarding Total War games that should be publicised? Then email m2twnews@heavengames.com. My blog.
Nelson was the typical Englishman: hot-headed, impetuous, unreliable, passionate, emotional & boisterous. Wellington was the typical Irishman: cold, reserved, calculating, unsentimental & ruthless" - George Bernard Shaw
Vote for McCain...he's not dead just yet! - HP Lovesauce

darthvincor
Legionary
posted 10 August 2007 07:14 EDT (US)     77 / 170       
Sure Gaius, I'll post it there soon.

I have one more question. In the FAQ it mentions the following:
start_date 1080 summer
end_date 1530 winter
timescale 2.00
And where to edit it.

What I want to do is, give myself more time. I need to conquer 45 regions, and have only 18 at the moment, and only 30 turns to go.
How do I give myself more turns?
I've tried changing end_date to 1972 winter or 2500 winter, but that doesn't seem to help. It still says 30 turns.
Thanks.

EDIT:
Never mind, I've found it myself. I was searching on Google, en was lead back to a post from April, with the same question, and it was already answered there.
Maybe you can add it to the FAQ, under the same section as the dates. (seeing as that this question has come up twice now, and changing end_date only effects new games, and not your current ones)
Anyway, the trick is to download a program called MedManager. It worked well for me. Now I have 265 instead of 30 turns.

[This message has been edited by darthvincor (edited 08-11-2007 @ 04:40 AM).]

Silverspike
Legionary
posted 15 August 2007 11:23 EDT (US)     78 / 170       
What happens when i make another faction a vassel and what happens when i become a vassel? Is it possible to become a vassel then rebel against the people who have made you a vassel?

The Signature feature is currently enabled by this bulletin board's administrator. You may use BBCode in this field, but not HTML. Signatures may contain up to 6 lines or 500 characters, whichever comes first. The BBCodes IMG, CODE, WHISPER, and QUOTE tags are not permitted, however. You may also wish to refrain from using colors in your signature as they may not display correctly on some forums.
Gaius Colinius
Seraph Emeritus
posted 15 August 2007 12:14 EDT (US)     79 / 170       
When you make somebody a vassal, it is somewhat like an alliance but they are subordinate to you and not equal. Their provinces are counted as your provinces for the purposes of getting the game victory conditions but you don't administer those provinces and can't produce troops from them.

Another thing is that their profits now head in your direction which can be a major cash bonus to you.

If you become a vassal, then you are allied to but subordinate to that faction. All your profits go to the other faction. What can be a very useful trick is to demand a large cash lump sum to become somebody's vassal and then declare war on them in the next turn cancelling the arrangement but you get to keep the cash already given!

-Love Gaius
TWH Seraph, TWH Grand Zinquisitor & Crazy Gaius the Banstick Kid

Got news regarding Total War games that should be publicised? Then email m2twnews@heavengames.com. My blog.
Nelson was the typical Englishman: hot-headed, impetuous, unreliable, passionate, emotional & boisterous. Wellington was the typical Irishman: cold, reserved, calculating, unsentimental & ruthless" - George Bernard Shaw
Vote for McCain...he's not dead just yet! - HP Lovesauce

Silverspike
Legionary
posted 15 August 2007 15:07 EDT (US)     80 / 170       
thanks

The Signature feature is currently enabled by this bulletin board's administrator. You may use BBCode in this field, but not HTML. Signatures may contain up to 6 lines or 500 characters, whichever comes first. The BBCodes IMG, CODE, WHISPER, and QUOTE tags are not permitted, however. You may also wish to refrain from using colors in your signature as they may not display correctly on some forums.
smytti12
Legionary
posted 31 December 2007 17:14 EDT (US)     81 / 170       
In battle sometimes my soldiers say "that siege engine isnt going to man itself." Is there a way to capture artillery in the battle?
Gaius Colinius
Seraph Emeritus
posted 01 January 2008 09:48 EDT (US)     82 / 170       
No but siege weaponry can be destroyed.

-Love Gaius
TWH Seraph, TWH Grand Zinquisitor & Crazy Gaius the Banstick Kid

Got news regarding Total War games that should be publicised? Then email m2twnews@heavengames.com. My blog.
Nelson was the typical Englishman: hot-headed, impetuous, unreliable, passionate, emotional & boisterous. Wellington was the typical Irishman: cold, reserved, calculating, unsentimental & ruthless" - George Bernard Shaw
Vote for McCain...he's not dead just yet! - HP Lovesauce

rcg92
Legionary
posted 06 January 2008 23:33 EDT (US)     83 / 170       
I noticed that the answer to #7 could be improved. It doesn't mention about how longbow men can't deploy stakes unless they have enough room. It's something that could confuse newbs who are using longbow men for the first time and don't understand why the deploy stakes button goes away when they are putting their people to close to the gate.

(\__/)
(O.o )
(> < )

This is bunny. Copy bunny into your siginature to help him on his way to world domination!
"Your mother was a hamster and your father smelt of elderberries, now go away or I will taunt you a second time!"
krtcobain2000us
Legionary
posted 31 January 2008 14:09 EDT (US)     84 / 170       
It Rome:Total War you can pretty much build as buch as you want. In Medieval: Total War 2 its seems as if each province has a number you can build is it like this the entire game?
Ibuprofen
Legionary
posted 31 January 2008 14:26 EDT (US)     85 / 170       
Welcome to the forums krtcobain.

I'm not really sure what you mean by this question. I guess I'll just tell you what I can about differences between building and recruiting in M2TW and RTW.

In Rome, buildings were build one right after another, and you pay for them in advance. In Medieval 2, buildings build right after another, the only difference is that you only pay for them once construction on them can actually start.

There are no "limits" to how many buildings you can construct, as far as I know.

Recruitment is also somewhat different in RTW and M2TW, payment is handled in the same way as construction (that is, in advance in RTW, right before construction starts in M2TW. Also, several units can be trained at once in certain settlements in M2TW. Towns have only one recruitment slot, castles have two, and larger cities (and maybe big castles) have three slots.

C13H18O2 <-- IBUPROFEN - ruining your life since 1969!

Hey, check out my AAR here!
vahe
Legionary
posted 01 February 2008 17:13 EDT (US)     86 / 170       
When doing a battle there is a button with your faction standard saying click this to highlight allies, enemies, you troop. Ive seen a screenshot that that button is your generals face is there a way i can change that.
Romantacticsrule
Legionary
posted 03 February 2008 11:58 EDT (US)     87 / 170       
when do the Aztecs appear? and when they do is it in South America? or do they appear in spain or a place similar to that?

If it is in South America i asume you can sail there?
Chonaman
Legionary
posted 03 February 2008 13:50 EDT (US)     88 / 170       
Interesting - I know in RTW & BI, you could change the faction heir. I thought that was a pretty reasonable thing for a king to be able to do with his own family. Wonder why it was changed (I don't play MTW).

Total War Heaven Former Angel Cherub and Long-Time Contributor
EnemyofJupitor
HG Alumnus Superbus
posted 03 February 2008 13:55 EDT (US)     89 / 170       
Chona, I've no idea. Perhaps it's because it was passed down the bloodline, but it backfires when the eldest child isn't of age.
when do the Aztecs appear? and when they do is it in South America? or do they appear in spain or a place similar to that?
You get a world is round event that's, oh, 150-ish turns in? And you get a fog-laden bit of the map you have to explore, which turns out to be Florida/texas area at the top, Cuba, mexico (Full of angry Aztecs, of course!) and below it (about level with N Africa) south America.

If it is in South America i asume you can sail there?
Correct. Takes a helluva long time to build the docks, though.

And I shall go Softly into the Night Taking my Dreams As will You
Summelduple
Legionary
posted 02 March 2008 04:54 EDT (US)     90 / 170       
I've encountered to problems, playing this game in the last week:

Firstly, I won the short campaign playing as the english and clicked return to main menu to find that I hadn't unlocked any new factions.

Secondly, when I try to unlock new factions I can't find any of the program files - I think because I'm on windows vista, things are set out differently.

Does anybody have answers to these problems?
Szekely
Legionary
posted 22 March 2008 01:22 EDT (US)     91 / 170       
I have somehow managed to delete the descr_strat.txt file. Is there a way for me to somehow get that back on the Internet or through downloading something?
Gaius Colinius
Seraph Emeritus
posted 25 March 2008 19:03 EDT (US)     92 / 170       
Sorry Szekely. You'll need to re-install the game. ALWAYS beack up files if you are going editing them.

-Love Gaius
TWH Seraph, TWH Grand Zinquisitor & Crazy Gaius the Banstick Kid

Got news regarding Total War games that should be publicised? Then email m2twnews@heavengames.com. My blog.
Nelson was the typical Englishman: hot-headed, impetuous, unreliable, passionate, emotional & boisterous. Wellington was the typical Irishman: cold, reserved, calculating, unsentimental & ruthless" - George Bernard Shaw
Vote for McCain...he's not dead just yet! - HP Lovesauce

Gaius Colinius
Seraph Emeritus
posted 05 June 2008 09:25 EDT (US)     93 / 170       
I've updated this. Anything glaringly obvious that needs to be fixed or added?

-Love Gaius
TWH Seraph, TWH Grand Zinquisitor & Crazy Gaius the Banstick Kid

Got news regarding Total War games that should be publicised? Then email m2twnews@heavengames.com. My blog.
Nelson was the typical Englishman: hot-headed, impetuous, unreliable, passionate, emotional & boisterous. Wellington was the typical Irishman: cold, reserved, calculating, unsentimental & ruthless" - George Bernard Shaw
Vote for McCain...he's not dead just yet! - HP Lovesauce

gtiger
Legionary
posted 20 June 2008 07:00 EDT (US)     94 / 170       
Hi all from New Zealand from a noobie. I have M2TW and 2 questions:

1. In campaign my settlement details show automatically. eg. green face, building, recruiting etc, but now you have to hold cursor over it and the names of all characters on map come up???????? hate it and dont know what i did?? any idea how to change back??

2. ummm, forgot now, will think about it??

edit: remember 2 now:

27. Is it possible to play M2TW in a window?

Yes.Add the following to your cfg file:[video]windowed = true

can someone explain aboce more please. where is cfg file?? and how does this work?

[This message has been edited by gtiger (edited 06-20-2008 @ 07:03 AM).]

TheFedExPope
Legionary
posted 01 August 2008 17:37 EDT (US)     95 / 170       
What are inquisitors? Are they rebels? I was attacking a Sicilian island settlement and the next turn the inquisitor made some sort of motion with his hands, and a message came up saying my General (family member) had been executed for heresy. Besides being extremely frustrated, I was wondering why the game didn't tell me about them...
Gaius Colinius
Seraph Emeritus
posted 01 August 2008 20:48 EDT (US)     96 / 170       
Welcome to both gtiger & TheFedExPope
1. In campaign my settlement details show automatically. eg. green face, building, recruiting etc, but now you have to hold cursor over it and the names of all characters on map come up???????? hate it and dont know what i did?? any idea how to change back??
Hmmm. I'll have to search for this one for you. Have you been modding?
27. Is it possible to play M2TW in a window?

Yes.Add the following to your cfg file:[video]windowed = true

can someone explain aboce more please. where is cfg file?? and how does this work?
See the preferences file in your main M2TW folder with a cfg extension?
Open that with notepad and you'll be able to make changes. Make sure to save a copy of the original in case you make any mistakes.
What are inquisitors?
They are an agent type only available to the Papal States and pop up in lands owned by Catholic factions which have low levels of Catholic belief.
Are they rebels?
Nope. See above.
I was attacking a Sicilian island settlement and the next turn the inquisitor made some sort of motion with his hands, and a message came up saying my General (family member) had been executed for heresy. Besides being extremely frustrated, I was wondering why the game didn't tell me about them...
Your general must have had low-ish piety. If an inquisitor pops up in your lands again, make sure to keep all low piety family members well away from them as there is a good chance they could get executed.
The best way to avoid them is to keep plenty of priests in your lands to keep belief high.
Inquisitors can also execute other agents such as merchants & diplomats and you have no direct way of checking what piety they have.

-Love Gaius
TWH Seraph, TWH Grand Zinquisitor & Crazy Gaius the Banstick Kid

Got news regarding Total War games that should be publicised? Then email m2twnews@heavengames.com. My blog.
Nelson was the typical Englishman: hot-headed, impetuous, unreliable, passionate, emotional & boisterous. Wellington was the typical Irishman: cold, reserved, calculating, unsentimental & ruthless" - George Bernard Shaw
Vote for McCain...he's not dead just yet! - HP Lovesauce

Peelyposter
Legionary
posted 24 September 2008 08:11 EDT (US)     97 / 170       
I've got a question

I own the White Label budget version of M2TW and can't find the manual anywhere (I assumed that it would be on the DVDs, but there's no sign of it anywhere).

Anyway, my question is, what effect does the trebuchet dead cow amunition actually have? Does the disease actually kill troops on the battlefield? If so it's extremely fast acting! Alternatively, is it supposed to introduce plague to a settlement, which would then kill troops/civilians in subsequent turns?

Thanks
Trodon
Legionary
posted 24 September 2008 08:31 EDT (US)     98 / 170       
The dead cow can be useful if thrown in the middle of large units (or in the path of advancing units). I've seen many fall to them when they hit large numbers. However, it is rare I believe. If they can manage to hit walls in a siege near or on the top, it can have a great effect (for the ones firing them) as it depletes the wall defence units. As for causing plagues - no. Or I've never seen it anyway.

"I own the White Label budget version of M2TW and can't find the manual anywhere (I assumed that it would be on the DVDs, but there's no sign of it anywhere)"

I've never used one lol, you can generally find all the answers on here though as I have. If not post a new topic, replies are usually promt. I can post my manual if you want it? I'll never need it.

I have no need for you fine noblemen. I have merely to stamp my feet and legions will spring up all over Italy. I can crush you like an insect..

[This message has been edited by Trodon (edited 09-24-2008 @ 08:34 AM).]

Peelyposter
Legionary
posted 24 September 2008 15:29 EDT (US)     99 / 170       
Thanks for the info. I'm managing without a manual, but there's always the slightly paranoid suspicion that I've missed some useful feature that I'm missing something that is described in the manual, but isn't obvious in the game.

I'm sure I'm not really, but I do like to flick through game manuals at least once
pamme
Legionary
posted 24 September 2008 19:16 EDT (US)     100 / 170       
Is there a way to split up a stack of units in your army? For example, I have 1 stack of 70 spearmen and I want to split them up into 2 stacks of 35 each, or maybe 50 in one and 20 in another.

EDIT: Also, is there any penalty for having negative money? I was playing for a few turns where I was making a net loss on my treasury and eventually my gold dropped down to about -900. However, I didn't see any ill effects due to that. Are there any? I quickly went and sacked a few cities to bring my treasury back up, so I didn't see if anything would happen if it got worse.

[This message has been edited by pamme (edited 09-24-2008 @ 10:35 PM).]

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