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Total War Heaven » Forums » Game Modification & Editor Discussion » HOWTO: Install Medieval II: Total War patch 1.2 and use the unpacker
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Topic Subject:HOWTO: Install Medieval II: Total War patch 1.2 and use the unpacker
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Primo
Legionary
(id: Marcus Orentius)
posted 23 March 2007 19:19 EDT (US)         
HOWTO: Install patch 1.2 and use the unpacker.

This short guide will hopefully help you with installing patch 1.2 for Medieval II Total War and use the unpacker without incident.

Firstly, you will obviously need to download it. You can download it from many sites, a few of which are linked here.

Boomtown

Strategy Informer

Gamershell: English-French-Italian-German-Spanish

Gamershell: Polish

Gamershell: Russian

Gamershell: Czech

Exp.de: German


This Patch is a hefty 650 mb, so if you have dial up, don't even bother unless you want to leave it running overnight. You may find it easier to use a friend's computer which has broadband, but even then it takes 45 mins minimum. And that's on a super fast connection.

Remember, install it to your main M2TW folder, not your data folder. I know itís obvious, but some do make that mistake.

NOTE: Many people have had problems installing this patch and M2TW not working. I recommend that you uninstall M2TW, go to where you installed it, delete the SEGA folder (or the Medieval 2 Total War folder if you have another game in the SEGA folder) then reinstall. Then install Patch 1.2 straight on top. It has all patch 1.1 has and more. So there is no need to install patch 1.1 again.

Using the unpacker.

NOTE: BACKUP YOUR DATA FOLDER BEFORE YOU USE THE UNPACKER, AS CA ARE NOT RESPONSIBLE FOR ANY DAMAGE DONE TO YOUR GAME FROM USING THIS UNPACKER.

Using the file unpacker that comes with the patch can be a little confusing. First itís a load of files you donít often see. Batch files for one. Don't worry, you don't have to use these, the unpacker uses them when running. The only batch file you have to use is unpack_all.bat. Just click on it to run. you will have to type Y to all the questions to use it.

It should take quite a while to run, as there is 7gb to unpack. If it happens in a second then something is wrong.

Also, make sure the unpacker is in tools\unpacker. Otherwise it WILL NOT work. Some regions have the patch installing the unpacker in a different part of your M2TW folder. Admiral_Nelson can testify to that one.

Now, pay close attention to this bit, or your game will crash every time you go into a battle.
- NOTE: Due to a timestamp check, the following unpacked files will
cause the game to crash and must be deleted before the game is
launched:

data\descr_geography_new.txt
data\descr_geography_new.db
They're not kidding, delete them. If you don't, you will get an unspecified error every time you go into a battle and CTD.

The readme gives you all the info you need to get the game to read the files, but there is an easier way:

In your main Medieval 2 Total War folder, open preferences.cfg with notepad and scroll down to the bottom and type this:

[io]
file_first = true

then save and close the file. right click on the icon of preferences.cfg and go to properties. From there check the box next to read only and click apply. This will stop the game changing the file to the original content after one run. This way will not allow you to use show_err to find bugs, you have to run from a batch file for that, but it does allow mods to work.

I hope this guide has been of use to you and will help you in using the unpacker the patch. Any suggestions, criticisms, or improvements please don't hesitate to post.

You may also post bugs you have found with the new patch here as well.

Exilian - a website for mods for Mount&Blade, Rome Total War, Empire Total War and news about Shogun 2: Total War
"There is no extreme metal, death metal, progressive metal or vegetarian metal." - Tryhard
"Light infantry, rangers, and riflemen all have the unique ability to pull yard-long poles from their arseholes and plant them in order to stave off cavalry." - BurningSushi460

[This message has been edited by Marcus Orentius (edited 06-12-2007 @ 07:17 PM).]

AuthorReplies:
Primo
Legionary
(id: Marcus Orentius)
posted 12 June 2007 19:17 EDT (US)     26 / 89       
Ok, updated. Battle editor use comes later.

Exilian - a website for mods for Mount&Blade, Rome Total War, Empire Total War and news about Shogun 2: Total War
"There is no extreme metal, death metal, progressive metal or vegetarian metal." - Tryhard
"Light infantry, rangers, and riflemen all have the unique ability to pull yard-long poles from their arseholes and plant them in order to stave off cavalry." - BurningSushi460
Chalupa Batman
Centurion
(id: ccsantos)
posted 12 June 2007 21:46 EDT (US)     27 / 89       
Sweet. Hopefully I can direct some of those noobies here now when they are having problems with 1.2.

As-Salaam-Alaikum
bloodswan
The Shaman
posted 28 June 2007 03:29 EDT (US)     28 / 89       
I don't really know what a patch is but Iassume it is like a modification add on or something. What doespatch 1.2 do? I heard when the Timurids come the game crashes because of elephant artiliary units and also double handed weapon units suffer in version 1.0? Am I on the right track?

In war wolves are smarter than men. We Mongols learned from them how to hunt, how to encircle, even how to fight a war. There are no wolf packs where you Chinese live, so you haven't learnt how to fight a war. You can't win a war just because you have lots of land and people. No, it depends on whether you're a wolf or a sheep.
Primo
Legionary
(id: Marcus Orentius)
posted 28 June 2007 04:57 EDT (US)     29 / 89       
A patch is an official release from the creator of the game and normally fixes bugs and/or adds new features. I recommend you upgrade to it as soon as possible, following my instructions.

Exilian - a website for mods for Mount&Blade, Rome Total War, Empire Total War and news about Shogun 2: Total War
"There is no extreme metal, death metal, progressive metal or vegetarian metal." - Tryhard
"Light infantry, rangers, and riflemen all have the unique ability to pull yard-long poles from their arseholes and plant them in order to stave off cavalry." - BurningSushi460
bloodswan
The Shaman
posted 28 June 2007 05:50 EDT (US)     30 / 89       
Ok I will do it within the week but can I ask what types of bugs does it fix?

In war wolves are smarter than men. We Mongols learned from them how to hunt, how to encircle, even how to fight a war. There are no wolf packs where you Chinese live, so you haven't learnt how to fight a war. You can't win a war just because you have lots of land and people. No, it depends on whether you're a wolf or a sheep.
Primo
Legionary
(id: Marcus Orentius)
posted 28 June 2007 11:28 EDT (US)     31 / 89       
It fixes errors in cavalry charges, and the shield bug and 2h animation bug.

Exilian - a website for mods for Mount&Blade, Rome Total War, Empire Total War and news about Shogun 2: Total War
"There is no extreme metal, death metal, progressive metal or vegetarian metal." - Tryhard
"Light infantry, rangers, and riflemen all have the unique ability to pull yard-long poles from their arseholes and plant them in order to stave off cavalry." - BurningSushi460
bloodswan
The Shaman
posted 28 June 2007 13:06 EDT (US)     32 / 89       
Oh Yeh I was wondering what was up with the cavalry charge. Infact I have used almost all infantry in my campaigns whereas in Rome I almost exclusively used cavalry factions.

In war wolves are smarter than men. We Mongols learned from them how to hunt, how to encircle, even how to fight a war. There are no wolf packs where you Chinese live, so you haven't learnt how to fight a war. You can't win a war just because you have lots of land and people. No, it depends on whether you're a wolf or a sheep.
Primo
Legionary
(id: Marcus Orentius)
posted 28 June 2007 14:24 EDT (US)     33 / 89       
Bear in mind that the cavalry charge is harder t use, with the unit having to be still and facing a stationary enemy's side on flat clear ground for a good charge.

Exilian - a website for mods for Mount&Blade, Rome Total War, Empire Total War and news about Shogun 2: Total War
"There is no extreme metal, death metal, progressive metal or vegetarian metal." - Tryhard
"Light infantry, rangers, and riflemen all have the unique ability to pull yard-long poles from their arseholes and plant them in order to stave off cavalry." - BurningSushi460
bloodswan
The Shaman
posted 28 June 2007 22:11 EDT (US)     34 / 89       
Cavalry just doesn't seem to be the same as in rtw but I haven't tried out horse archers yet and they are my speciality.

In war wolves are smarter than men. We Mongols learned from them how to hunt, how to encircle, even how to fight a war. There are no wolf packs where you Chinese live, so you haven't learnt how to fight a war. You can't win a war just because you have lots of land and people. No, it depends on whether you're a wolf or a sheep.
Primo
Legionary
(id: Marcus Orentius)
posted 29 June 2007 05:45 EDT (US)     35 / 89       
They are more realistic (no full on charges from two feet away) and can be devastating if you use them right.

Exilian - a website for mods for Mount&Blade, Rome Total War, Empire Total War and news about Shogun 2: Total War
"There is no extreme metal, death metal, progressive metal or vegetarian metal." - Tryhard
"Light infantry, rangers, and riflemen all have the unique ability to pull yard-long poles from their arseholes and plant them in order to stave off cavalry." - BurningSushi460
CavalryCmdr
Legionary
posted 29 June 2007 05:50 EDT (US)     36 / 89       
Harder to use perhaps, but when implimented properly cavalry charges are much more devastating in M2 then they are in Rome.
Primo
Legionary
(id: Marcus Orentius)
posted 29 June 2007 05:54 EDT (US)     37 / 89       
Indeed, that man speaks the truth. Now let's not turn this into a cavalry discussion eh?

Exilian - a website for mods for Mount&Blade, Rome Total War, Empire Total War and news about Shogun 2: Total War
"There is no extreme metal, death metal, progressive metal or vegetarian metal." - Tryhard
"Light infantry, rangers, and riflemen all have the unique ability to pull yard-long poles from their arseholes and plant them in order to stave off cavalry." - BurningSushi460
Megistal
Legionary
posted 18 July 2007 07:52 EDT (US)     38 / 89       
Hello all I am new to this forum and also to M2TW, and I have a pair of questions about that thread :S

What does the unpacker exactly do ? I Have installed the game and downloaded&installed the 1.2 pach, and the game works, but I don't understand what is the unpacker or what it does.

Second, in the first post Primo says that it is recommended to make a backup of the data folder, he means all the files and folders of the 'Medieval II Total War" directory or only the 'Data' folder ?

Thanks in advance, I hope I have posted my questions in the correct place, and forgive my bad english too -.-'
CavalryCmdr
Legionary
posted 18 July 2007 10:32 EDT (US)     39 / 89       
You only need the unpacker to moddify the game. most downloaded mods are self contained to do not need your copy of M2 to be unpacked to work and vanilla also dose not.

You should backup the Data folder in the M2 directory before unpacking. All unpacked files goto the data folder so if the unpacker causes corruption you dont need to re-install if you have the backup.
bloodswan
The Shaman
posted 22 July 2007 01:12 EDT (US)     40 / 89       
I just downloaded the patch to my mtw2 folder. Is that all I have to do? I played the game and my Croat axemen stil suck against lowly foes and pursuing fleeing enemies still cause my unit to split up. I am guessing I haven't done something right.

I opened up the folder MIITW_UPDATE2_EFIGS_RC_Final and there are 3 more inside it which are GamersHell, GH3D and MIITW_UPDATE2_EFIGS_RC_Final. What should I do?

When I clicked on MIITW_UPDATE2_EFIGS_RC_Final it said warning to run properly you must extract all the files. I gave me 3 options - cancel, extract files and run. Should I extract them?

In war wolves are smarter than men. We Mongols learned from them how to hunt, how to encircle, even how to fight a war. There are no wolf packs where you Chinese live, so you haven't learnt how to fight a war. You can't win a war just because you have lots of land and people. No, it depends on whether you're a wolf or a sheep.

[This message has been edited by bloodswan (edited 07-22-2007 @ 01:14 AM).]

CavalryCmdr
Legionary
posted 22 July 2007 01:35 EDT (US)     41 / 89       
Extract them to a mundane folder then run MIITW_UPDATE2_EFIGS_RC_Final. It should take a solid 10 minutes, if it dosnt take at least that long chances are it didnt install properly.
Gladiador
Legionary
posted 18 August 2007 18:56 EDT (US)     42 / 89       
can you install (and unpack) with windows vista? it seams that i can't do this. help me please

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CavalryCmdr
Legionary
posted 18 August 2007 23:20 EDT (US)     43 / 89       
It took me several tries with Vista, but it can work.

Make sure your logged in as an administrator.
Gaius Colinius
Seraph Emeritus
posted 19 August 2007 13:18 EDT (US)     44 / 89       
can you install (and unpack) with windows vista? it seams that i can't do this. help me please
You can do this but it is quite tricky. I suggest contacting Foamy when he gets back from hols.

Unpacking without doing a few special bits & pieces means that you won't be able to find the unpacked files & you'll get a CTD when fighting campaign battles.

-Love Gaius
TWH Seraph, TWH Grand Zinquisitor & Crazy Gaius the Banstick Kid

Got news regarding Total War games that should be publicised? Then email m2twnews@heavengames.com. My blog.
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SunEyed
Legionary
posted 02 September 2007 12:32 EDT (US)     45 / 89       
i got an error and need help please.

i install the game and patch 1.2 but when i try to run the unpacker i get this error:

" This application has failed to start because MSVCP71.dll was not found. Re-installing the application may fix the problem."

but i see that this dll is in the medieval war folder.

what shall i do?

thanks in advance
Primo
Legionary
(id: Marcus Orentius)
posted 02 September 2007 14:31 EDT (US)     46 / 89       
It's not recognising it. Try reinstalling like it says.

Exilian - a website for mods for Mount&Blade, Rome Total War, Empire Total War and news about Shogun 2: Total War
"There is no extreme metal, death metal, progressive metal or vegetarian metal." - Tryhard
"Light infantry, rangers, and riflemen all have the unique ability to pull yard-long poles from their arseholes and plant them in order to stave off cavalry." - BurningSushi460
Athlon27
Legionary
posted 04 September 2007 00:40 EDT (US)     47 / 89       
this has been pissing me off for a week now.
I cannot install 1.2 because of Curruption or Missing or uninstalled data.Help please???

Athlon27
Primo
Legionary
(id: Marcus Orentius)
posted 04 September 2007 08:10 EDT (US)     48 / 89       
Try re-downloading. Is it the patch that's corrupted or your game?

Exilian - a website for mods for Mount&Blade, Rome Total War, Empire Total War and news about Shogun 2: Total War
"There is no extreme metal, death metal, progressive metal or vegetarian metal." - Tryhard
"Light infantry, rangers, and riflemen all have the unique ability to pull yard-long poles from their arseholes and plant them in order to stave off cavalry." - BurningSushi460
Athlon27
Legionary
posted 04 September 2007 18:41 EDT (US)     49 / 89       
The Patch is currupting an dht egame is continuesly missing data that it has there.
I've re-re-redownloaded it sixteen time now. Reinstalled the game at least half as many. Man i need to either get a new game or borrow it from someone else. thats my options i don't know if the CP or the game thats another problem. Any advice.

Athlon27
Primo
Legionary
(id: Marcus Orentius)
posted 04 September 2007 19:05 EDT (US)     50 / 89       
Have you uninstalled, deleted the sega folder, and deleted the registry entries? Also, try downloading the patch from somewhere else.

Exilian - a website for mods for Mount&Blade, Rome Total War, Empire Total War and news about Shogun 2: Total War
"There is no extreme metal, death metal, progressive metal or vegetarian metal." - Tryhard
"Light infantry, rangers, and riflemen all have the unique ability to pull yard-long poles from their arseholes and plant them in order to stave off cavalry." - BurningSushi460
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