Hi, This is my new little mod what does quite a few things.
1.Changes all unit sizes to 240 (makes seige weapons have 6 of the the actuall engine instead of 2, so if you had one unit of onagers. It will have around 100 men using it and 6 actual onagers. It makes it more worth having seige equipment.
2.To balance it out a little, ive made the unit costs and upkeep of all units on the campaign map to zero and thier consruction time to zero to, because it proved very hard to get the population high enough to even create all the men never mind paying for the soilders you make affter, (this really helps the income, so you can have more fun fighting battles.)
3.It adds some of the units What you can't recruit without cheating (yubsteb elephants)
and it makes them mercs in the game.
The AI act VERY diffrently. Like in my game at the moment, in 260 BC i had spain invading Italy (seiging Rome). This newer version of the campaign is quite harder to beat as well, because the enemy armies have many soilders in them. (1-4800)
extract the txt file to;
C:Program Files/Activision/Rome - Total War/Data
and overwrite the older version of the txt file.
This mod would be cool if I had a two 3.6 ghz processors running it. Its very heavy on the processor. During a battle of 10,000 + men, i suffer a nasty fps drop which is nearly unplayable, but other than that its pretty cool.