This mod for RTW 1.5 adds many new units to the game. It aims to fill gaps in unit rosters, giving factions access to unit types they did not have before. It uses mod:switch so it will not affect your original game files.
I am open to any feedback, on faults, balancing, suggestions, even spelling mistakes. Just do not come blabbering to me about historical accuracy. As a historian myself, I am aware of how apocryphal most of these units are. AUP presents a 'what if' situation.
What if the Parthians had developed an elite core of heavy infantry?
What if the Britons had utilised cavalry to a greater extent?
What if the Greeks had used horse archers as a counter to those they faced?
See the following thread in the AUP sub-forum for more: