Armenia Gameplay Information


Armenia starts with only a couple of cities, but their cataphracts and other cavalry, in the right hands, can lead them to victory.

Overall Unit Summary:

The Armenians have a balanced mixture of units, including horse archers and the ever-popular cataphracts, although their infantry selection could be better.

Initial Imperial Campaign Settlements:

Artaxarta (capital), Kotais

Trainable Units:

Peasants, Hillmen, Eastern Infantry, Heavy Spearmen, Armenian Legionaries, Peltasts, Archers, Cataphracts, Eastern General, Horse Archers, Cataphract Archers, Onagers, Bedouin Warriors, Arab Cavalry, Bedouin Archers

Constructable Buildings:

Note that these buildings chains are not all that influence the ability to construct them. Population and existing buildings are also factor.

Building TypeTownLarge TownMinor CityLarge CityHuge City
Core BuildingGovernor's HouseGovernor's VillaGovernor's PalaceCouncilor's ChambersRoyal Palace
WallsWooden PalisadeWooden WallStone WallLarge Stone WallEpic Stone Wall
BarracksBarracksMilitia BarracksCity BarracksArmy Barracks 
Stables StablesCavalary StablesElite Cavalry Stables
Ranges Practice RangeArchery RangeCatapult Range 
TradersTraderMarketBazaarGreat BazaarMerchant's Quarter
Smithies BlacksmithArmourer Foundry
Ports PortShipwrightDockyard 
FarmsLand ClearanceCommunal FarmingCrop RotationIrrigation 
Academies AcademyScriptoriumLudus Magna
Law Enforcement Execution SquareSecret Police HQSecret Police Network
Caravans Trade CaravanSpice RoadSilk Road
Temples of VahaganShrine to VahaganTemple of VahaganLarge Temple of VahaganAwesome Temple of Vahagan 
Temples of AnahitShrine to AnahitTemple of AnahitLarge Temple of AnahitAwesome Temple of Anahit 
Temples of ArmazdShrine to ArmazdTemple of ArmazdLarge Temple of ArmazdAwesome Temple of Armazd