Julii Gameplay
Summary:
The Julii start with a strong foothold on northern Italy, and therefore serve as a gateway into the German and Gallic regions of the north. Their color is scarlet, and their thirst for power and blood matches that shade quite well. They vie for power in the north, then they should turn their attention to the south to their Roman allies – or rivals.
Overall Unit Summary:
The Julii have the same advantages as the other Romans. They are an extension of the Senate and therefore should obey their whim. To do this, they have the ability to muster the same powerful, disciplined and varied units that the S.P.Q.R., Brutii and Scipii can. Their strength is in infantry, and they are moderate in cavalry.
Initial Imperial Campaign Cities:
Arretium (capital, Large Town), Arminium (Large Town)
Trainable Units:
Note that these units represent what can be trained if the needed buildings are present.
Peasants, Town Watch, Auxilia, Hastati, Triarii, Principes, Early Legionary Cohort, Praetorian Cohort, Urban Cohort, Arcani, Early Legionary First Cohort, Legionary First, Cohort, Roman Archers, Velites, Light Auxilia, Archer Auxilia, Incendiary Pigs, Wardogs, Equites, Roman Cavalry, Legionary Cavalry, Praetorian Cavalry, Roman, General, Armored Roman General, Cavalry Auxilia, Ballistas, Scorpions, Repeating, Ballistas, Onagers, Heavy Onagers, Samnite Gladiators
Constructable Buildings:
Note that these buildings chains are not all that influence the ability to construct them. Population and existing buildings are also factor.
Building Type | Town | Large Town | Minor City | Large City | Huge City |
---|---|---|---|---|---|
Core Buildings | Governor’s House | Governor’s Villa
| Governor’s Palace | Pro-Consul’s Palace | Imperial Palace |
Walls | Wooden Palisade | Wooden Wall | Stone Wall | Large Stone Wall | Epic Stone Wall |
Barracks | Barracks | Militia Barracks | Legion Barracks | Army Barracks | Urban Barracks |
Stables | Stables | Cavalry Stables | Hippodrome | Circus Maximus | |
Ranges | Practice Range | Archery Range | Catapult Range | Siege Engineer | |
Traders | Trader | Market | Forum | Great Forum | Curia |
Smithies | Blacksmith | Armoury | Foundry | ||
Ports | Port | Shipwright | Dockyard | ||
Water Supply | Sewers | Public Baths | Aquaducts | City Plumbing | |
Farms | Land Clearance | Communal Farming | Crop Rotation | Irrigation | Latifundia |
Roads | Roads | Paved Roads | Highways | ||
Mines | Mines | Mines+1 | |||
Academies | Academy | Scriptorium | Ludus Magna | ||
Arenas | Arena | Amphitheater | Coliseum | ||
Temples of Fertility | Shrine to Ceres | Temple of Ceres | Large Temple of Ceres | Awesome Temple of Ceres | Pantheon (Ceres) |
Temples of Fun | Shrine to Bacchus | Temple of Bacchus | Large Temple of Bacchus | Awesome Temple of Bacchus | Pantheon (Bacchus) |
Temples of Leadership | Shrine to Jupiter | Temple of Jupiter | Large Temple of Jupiter | Awesome Temple of Jupiter | Pantheon (Jupiter) |