Julii Gameplay

Summary:

The Julii start with a strong foothold on northern Italy, and therefore serve as a gateway into the German and Gallic regions of the north. Their color is scarlet, and their thirst for power and blood matches that shade quite well. They vie for power in the north, then they should turn their attention to the south to their Roman allies – or rivals.


Overall Unit Summary:

The Julii have the same advantages as the other Romans. They are an extension of the Senate and therefore should obey their whim. To do this, they have the ability to muster the same powerful, disciplined and varied units that the S.P.Q.R., Brutii and Scipii can. Their strength is in infantry, and they are moderate in cavalry.


Initial Imperial Campaign Cities:

Arretium (capital, Large Town), Arminium (Large Town)


Trainable Units:

Note that these units represent what can be trained if the needed buildings are present.

Peasants, Town Watch, Auxilia, Hastati, Triarii, Principes, Early Legionary Cohort, Praetorian Cohort, Urban Cohort, Arcani, Early Legionary First Cohort, Legionary First, Cohort, Roman Archers, Velites, Light Auxilia, Archer Auxilia, Incendiary Pigs, Wardogs, Equites, Roman Cavalry, Legionary Cavalry, Praetorian Cavalry, Roman, General, Armored Roman General, Cavalry Auxilia, Ballistas, Scorpions, Repeating, Ballistas, Onagers, Heavy Onagers, Samnite Gladiators


Constructable Buildings:

Note that these buildings chains are not all that influence the ability to construct them. Population and existing buildings are also factor.

Building TypeTownLarge TownMinor CityLarge CityHuge City
Core BuildingsGovernor’s HouseGovernor’s Villa

 

Governor’s PalacePro-Consul’s PalaceImperial Palace
WallsWooden PalisadeWooden WallStone WallLarge Stone WallEpic Stone Wall
BarracksBarracksMilitia BarracksLegion BarracksArmy BarracksUrban Barracks
Stables StablesCavalry StablesHippodromeCircus Maximus
Ranges Practice RangeArchery RangeCatapult RangeSiege Engineer
TradersTraderMarketForumGreat ForumCuria
Smithies BlacksmithArmoury Foundry
Ports PortShipwrightDockyard 
Water Supply SewersPublic BathsAquaductsCity Plumbing
FarmsLand ClearanceCommunal FarmingCrop RotationIrrigationLatifundia
RoadsRoadsPaved RoadsHighways  
MinesMinesMines+1   
Academies  AcademyScriptoriumLudus Magna
Arenas  ArenaAmphitheaterColiseum
Temples of FertilityShrine to CeresTemple of CeresLarge Temple of CeresAwesome Temple of CeresPantheon (Ceres)
Temples of FunShrine to BacchusTemple of BacchusLarge Temple of BacchusAwesome Temple of BacchusPantheon (Bacchus)
Temples of LeadershipShrine to JupiterTemple of JupiterLarge Temple of JupiterAwesome Temple of JupiterPantheon (Jupiter)