Saxons Gameplay Information
Summary:
Saxons were a large Germanic tribe in the Roman days. They eventually emigrated to the British Isles, invading the native Britons and establishing a foothold that many people can still trace their ancestry to today.
Overall Unit Summary:
Very strong infantry, but nearly no cavalry to choose from.
Campaign Objectives
Hold 18 settlements, including: Tribus, Saxones, Britannia Superior and Belgica
Initial Campaign Cities:
Vicus Saxones
Horde
No
Trainable Units:
Note that these units represent what can be trained if the needed buildings are present. Peasants, Levy Spearmen, Chosen Axemen, Saxon Keel, Saxon Hearth Troops, Hunters, Saxon Sea Raiders, Mounted Nobles, Warlord
Constructible Buildings:
Note that these buildings chains are not all that influence the ability to construct them. Population and existing buildings and religion are also a factor.
Warrior’s Hold | Warlord’s Hold | High King’s Hall | Great Hall | Castrum |
---|---|---|---|---|
Woodan Palisade | Wooden Wall | Stone Wall | ||
Muster field | Meeting Hall | Hall of Heroes | Hundredmen Hall | Palatine Barracks |
Stables | Warlord’s Stables | Royal Stables | Great King’s Stables | |
Practice Range | Archery Range | |||
Trader | Market | Great Market | Guildhall | |
Blacksmith | Armourer | Foundry | ||
Port | Shipwright | Dockyard | ||
Sesspit | Cesspool | Open Sewer | Large Open Sewer | |
Land Clearance | Communal Farming | Crop Rotation | ||
Roads | ||||
Tavern | Bardic Circle | |||
Shrine to Donar | Sacred Grove of Donar | Sacred Circle of Donar | ||
Shrine to Ull | Sacred Grove of Ull | Sacred Circle of Ull | ||
Shrine to Wotan | Sacred Grove of Wotan | Sacred Circle of Wotan |
*This unit is only available when in a horde