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Topic Subject: End of Days AAR - Kingdom of Albion
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posted 18 November 2007 17:33 EDT (US)   
EDIT: Since people have been asking, this right here is a link to the page with the download. You do have to scroll down in the topic post a little bit, but its there.

And this link is a link to the main page for the mod. Lots of interesting topics and pictures there. Check it out!

Yes indeed, this is my AAR chronicling the world domination by the Kingdom of Albion. If it is not attained during the time that I attain the victory conditions, I will also go on to detail the fall of the forces of the Satanae.

So, lets get down to business:



Mod: End of Days
Civ: Kingdom of Albion (England)
Difficulty: Possessed/Possessed (Hard/Hard)
Victory condition: Hold 30 territories
Territories must include: Syria Coele, Palaestina, and Northern Italy.
*Additional victory condition: Destruction of the Satanae.

So lets get to work!

The opposite of a correct statement is a false statement. But the opposite of a profound truth may well be another profound truth. ~Niels Bohr
No matter how hard you try, you cannot outwit stupid people. ~Anonymous
Romano British AAR ~Defunct.
Kingdom of Albion AAR ~Finished 1/26/08.
WRE Migration/Defensive AAR ~Defunct.
Numidian Defensive AAR ~Ongoing

[This message has been edited by General_Zavier (edited 12-19-2007 @ 05:27 PM).]

Replies:
posted 18 November 2007 21:58 EDT (US)     1 / 97  
Oooh, coolness. Time to throw down on the forces of darkness!

So I take it you got it working again?

[This message has been edited by SubRosa (edited 11-18-2007 @ 09:59 PM).]

posted 18 November 2007 22:39 EDT (US)     2 / 97  
Yes, I couldn't figure out why it wasn't working, so I reinstalled it and it worked again. It was probably too much tampering with the data files.

No time to update tonight, hopefully tomorrow.

The opposite of a correct statement is a false statement. But the opposite of a profound truth may well be another profound truth. ~Niels Bohr
No matter how hard you try, you cannot outwit stupid people. ~Anonymous
Romano British AAR ~Defunct.
Kingdom of Albion AAR ~Finished 1/26/08.
WRE Migration/Defensive AAR ~Defunct.
Numidian Defensive AAR ~Ongoing
posted 19 November 2007 12:00 EDT (US)     3 / 97  
Interesting- Never heard of the end of days mod.

And I shall go Softly into the Night Taking my Dreams As will You
posted 19 November 2007 20:08 EDT (US)     4 / 97  
Okay, lets get down to this. Just a word of warning, its probably gonna start off as a pretty slow campaign, as 90% of the regions are Pagan (rebels) and they usually have a minimal garrison in each city. Don't worry though, although there's probably going to be a lot more text than pictures, within a few turns I'll be having some huge battles.

It is the year 666 AD. I survey my new kingdom.



I also own Kydonia. This is supposed to simulate the crusades, as all the Christian factions have islands in the Mediterranean Sea that are Crusader Cities. This means that they have special crusader only units recruitable at them. However, I have to wait for this large town to get up to a Large City before the units get at all good.



I love starting out with assassins. It makes the early game so much easier. I send my assassin forth.

He sends a pagan general to the grave first thing.



He gains two retinue and a "superior assassin" trait.



My faction leader, Uther, also gains a new trait. I move Uther into a fort with another general to swap retinue. This is because last time I played as Albion, Uther died on the second turn, and I lost some good retinue. It might have been just a fluke, but we'll see how long he holds out.



Next turn. I start out losing money, as you can see I am down about 1000 denarii. Never fear, I'm used to being British and poor. (See my last AAR!) Another interesting (and unfortunate) thing about this mod is that a city riots at 70% public happiness. I'll have to be careful whenever I see red faces.



I lay siege to the nearby town of Koln, and my spies open the gates.



Since my assassin took out the warlord, this should be a cakewalk.



These are some of my best infantry, Kings Axemen. They didn't see any action during the battle though, just my archers and generals.



I win and exterminate. I'll start enslaving when I have a couple more territories.



My assassin sees another juicy Pagan General to go after...



... and sends him to sleep with the fishes.



I attack the town of Treves with my Army of Gaul. I accidently pressed the autoresolve button , and the same garrison as in the last town (one unit of spearmen and one unit of archers) wreaks havoc on my forces. At least I don't completely lose any units.



Up north in Britain, my army, joined by the still alive Uther attack the town of Eoforwic. They had a bigger garrison than any other town so far, and I hadn't killed of their warlord. Here's their archers...



...and here's my archers. Their archers aren't actually shooting at my archers, they're shooting at my regular archers. My longbows outrange their archers, so they can't shoot my longbows.



I open the gates and the few that are left are ridden down by my King.



My king and his sons then turn and ride down the enemy general. He goes down quickly.



Here's an interesting bug. See how two generals and my longbows say that they are in melee? They actually aren't fighting someone. It appears there's an invisible, immobile, unkillable enemy right where I've zoomed in on.



They have two units of spearmen left at this point.



I fire on their spearmen. Their spearmen chase my archers. My archers retreat and fire again. Rinse and repeat.



The remainder of both units rout, and I end the battle.



Once again, I exterminate.



I get a note that I am the most advanced faction. I get another saying I am the largest faction too.



I send my assassin to Francofurt. The pagans are down another general.



My Army of Gaul follows the assassin and spy to Francofurt.

The spy opens the gates next summer and I attack.



Here's a close up of the pagans. They all wear masks like that. Its kind of like fighting the Immortals from 300, but easier and less ninja-like. And I don't have spartans.



Those same spearmen charge one of my family members, leaving their archers open to attack from my other family member.



A general melee ensues, and they rout soon after.



I enslave this city. The only town with a govenor is London, so it booms by 2000+ people.



This is as far east as I plan to go. I don't want to fight the germans just yet. I'm going to take Ausburg and Baden there, but then I'm going to swing west into the rest of Gaul.



This guy sure has been busy.



That's about as far as I got. There's another 8 pagan regions (2 in Germany, 3 in Britain/Ireland and 3 in France.) I plan on taking before I invade another Christian faction.

The opposite of a correct statement is a false statement. But the opposite of a profound truth may well be another profound truth. ~Niels Bohr
No matter how hard you try, you cannot outwit stupid people. ~Anonymous
Romano British AAR ~Defunct.
Kingdom of Albion AAR ~Finished 1/26/08.
WRE Migration/Defensive AAR ~Defunct.
Numidian Defensive AAR ~Ongoing
posted 19 November 2007 21:09 EDT (US)     5 / 97  
Interesting- Never heard of the end of days mod.
It is one of the most prominent "fantasy" mods out there. It has a home here over at TWC. It has a very dark (literally) feel, and basically portrays the coming of the Anti-Christ and the final titanic battle of good vs. evil. I thought it was very inventive, and a nice change from "normal" RTW mods like RTR, XGM, EB, and so forth.

Zavier: Those Pagans look like Christian Monks to me! The masks do make them look spooky too. But then everything in this mod is supposed to look spooky is it not?

[This message has been edited by SubRosa (edited 11-19-2007 @ 09:16 PM).]

posted 20 November 2007 06:20 EDT (US)     6 / 97  
Very Nice start.I am glad to see another AAR for End of Days after Severous' excellent Shamballa AAR.This mod is one of the best I have ever played and people should defiantly try it out.
I think you will go far but a warning.The Germans to the east will attack and their infantry and longbowmen pack more then yours will.Also the French to the west may become a problem as well.So I wish you the best of luck and wish to so you do well.
posted 20 November 2007 17:12 EDT (US)     7 / 97  
@Nitemare17 - I'm not worried about the Germans, at this point in the game my calvary and infantry are better than theirs. Also, my cities are bigger and grow faster than theirs. And thirdly, they are the computer. However, I will not underestimate them, they are indeed powerful.

As for the French, I am even less worried about them. between pressure from the Spanish, Satanae, Germans, and Me, they usually die out pretty quickly.

@SubRosa - Indeed it is supposed to look spooky. For those of you who haven't seen anything from this mod before, just wait until I get to some of the Satanae calvary! The Teutonic Knights and Muslim Black Guard look pretty intimidating too.

Here’s a small update.

Here we are one year after my last update. I have laid siege to Baden for the past year. I attack.



Nothing much to report from this battle, but I took this battle to show you a couple things. Here you get a look at some Men at Arms. They are the basic heavy infantry for Albion. One unit of them is in shield wall, the other regular formation. What this picture also shows is an atmospheric thing. It is almost always very foggy during battles. And even when the fog clears, the sky is still dark and grey. It rains a lot in this game too. It really adds to the dark and scary atmosphere of the game.



Anyway, the battle was no challenge.



The only cities with governors are Kydonia and London, and public order in Kydonia is already dangerously low even on low taxes, so I will be exterminating. I need to find more governors for my towns with less people in them. I'm gonna let my generals have a year or so to be in town so they can shack up with their wife/get wives.



I assault Del Riada. My faction leader is still trucking.



I also hired some mercenaries for this battle. They are heavy infantry.



That’s right, my archers dominate yours.



I bash open the gates, and my regular archers open fire on their spearmen.



I love archer factions. They don’t even have to be Horse archers. I’ll take any type, that’s why I chose Albion because of the elbows.



Wearing that barf color yellow, their general really stands out.



I lure him out of the town center with one family member, and charge him from behind with my faction leader.



Their infantry joins the fray, but he still dies quickly.



I don’t want to lose more of my cavalry, and my mercenaries are eager for some action, so I send them in to mop up.



My faction leader returns at the heels of the spearmen. They are destroyed.



And there was much rejoicing.



Nike.



I enslave again, and London grows. After it upgrades to a large city, I’ll be able to get more elbows.



That’s it for right now, more tonight.

The opposite of a correct statement is a false statement. But the opposite of a profound truth may well be another profound truth. ~Niels Bohr
No matter how hard you try, you cannot outwit stupid people. ~Anonymous
Romano British AAR ~Defunct.
Kingdom of Albion AAR ~Finished 1/26/08.
WRE Migration/Defensive AAR ~Defunct.
Numidian Defensive AAR ~Ongoing
posted 20 November 2007 17:14 EDT (US)     8 / 97  
Very interesting. I shall follow this carefully

And I shall go Softly into the Night Taking my Dreams As will You
posted 20 November 2007 19:23 EDT (US)     9 / 97  
Another real quick update before dinner.

A captain led army assaults Augsburg.



It pretty much comes down to an archery duel between my four units of archers and their one. I win easily.



I enslave this town too.



Amiens grows.



Life goes on. Uther assaults Dubh Linn.



The enemy has only a general in the town with a reinforcing army coming up. I ignore the other army and blitz the general. I hold the town square for three minutes, and the battle is won by my brave troops.



Nike.



Next turn I get this insidious message… The Satanae have risen. And if you want a crazy kind of creepy coincidence, click on this picture and look at the name of the picture…



I finally get another new adopted face.



However, Uther has passed into the realm of beyond. He shall be remembered… somehow. Maybe I’ll edit the data files so I can change city names and name Rome or Gehenna (Constantinople) after him.



I spent the last few turns building up an army to invade Germany with. If I attack them before they attack me, then France and Spain will become neutral with them rather than with me. However, if they beat me to the punch, the reverse is true.



On my last turn, there was a family tragedy. May her soul walk with her husband Uther in the afterlife.


The opposite of a correct statement is a false statement. But the opposite of a profound truth may well be another profound truth. ~Niels Bohr
No matter how hard you try, you cannot outwit stupid people. ~Anonymous
Romano British AAR ~Defunct.
Kingdom of Albion AAR ~Finished 1/26/08.
WRE Migration/Defensive AAR ~Defunct.
Numidian Defensive AAR ~Ongoing

[This message has been edited by General_Zavier (edited 11-20-2007 @ 07:41 PM).]

posted 20 November 2007 21:18 EDT (US)     10 / 97  
I see you are rolling along. You have obviously played several campaigns in EOD, since you seem to know it really well.

One of the things I do not like about EOD is that it is so dark all the time that it is hard to see what is in the screenshots. I think they overdid it a just a tad. Although I do admit it is very atmospheric.
posted 20 November 2007 22:17 EDT (US)     11 / 97  
I see you are rolling along. You have obviously played several campaigns in EOD, since you seem to know it really well.
Actually, I've started a campaign as Albion before, but the only campaign I've ever come close to finishing was my German campaign. In that one I made the mistake of not expanding fast enough and I ran into problems because Albion was x10 stronger than me and sieging my cities every turn, and the Satanae were a super-power and were steadily encroaching on my southern border.

I like Albion a lot more than Germany. Although I don't think there is any unit that looks as cool as the Teutonic Knights, they pretty much have the same calvary, and KoA archers are slightly better. What really makes me choose Albion over Germany is the infantry. When I use lots of foot archers, I tend to play slightly defensive, and the German troops just aren't good at that. They also have a lot lower defense stats than Albion ones, so I was in trouble whenever the enemy had archers.

The opposite of a correct statement is a false statement. But the opposite of a profound truth may well be another profound truth. ~Niels Bohr
No matter how hard you try, you cannot outwit stupid people. ~Anonymous
Romano British AAR ~Defunct.
Kingdom of Albion AAR ~Finished 1/26/08.
WRE Migration/Defensive AAR ~Defunct.
Numidian Defensive AAR ~Ongoing
posted 20 November 2007 22:49 EDT (US)     12 / 97  
posted 23 November 2007 12:06 EDT (US)     13 / 97  
Here you go SubRosa/anyone else who was wondering. This is pictures of all the units. You can see in the 4th from the bottom picture the special crusader units.

If you have any questions about any units just ask me.

Now, on to the update.

Happy Belated Thanksgiving everyone! I wrote this last night, but uploaded the pictures this morning.

I take Corcaigh, once again I accidently clicked on autoresolve, so my troops need some desperate retraining.



Meanwhile, my now completed Eastern Army assaults the Germanic town of Utrecht. (You can tell its German just from the name!)



My spies open the gates, and I assault the town. My archers move up first to take out their troops.



Their men don’t really like having arrows stuck in them.



This is a picture of the Germanic Longbows. Says they copied the idea from us. It also goes on to say that we used archers extremely effectively against them, so that is what I plan to do.



Well, just like any archers, they die to cavalry. That looks like quite the neck injury there.



My men take the square, but then German reinforcements show up, so my guys skedaddle. (Hah. That didn’t have a red line under it from spell check. I guess skedaddle is a real word.)



Their infantry is trying to kill my bowmen. I can’t allow that.


My general has a few things to say about that.


Even when more charge at him from the rear, he still holds his position.


He heads toward the town square, and is charged by enemy cavalry. This is a really cool shot, I like it.


They’re no problem until more German infantry joins the fray. My cavalry begins to panic as they’re tired.


They retreat a little ways, when suddenly my general sees the holy spirit. Being the devout Christian he is, he knows that his God is on his side.


He orders all heavy cavalry to counter attack.


He then continues his ride to a weakly defended town square.


He personally slays the enemy general.


Tired but victorious, his men celebrate.


Victory is mine.


I enslave the population.


Then I get this message. It is exactly as I hoped. I got the exact same scrolls for France and Spain. My allies have turned against Germany, leaving them unsupported and without valuable trade. Their econ is probably going to take quite the hit.


I am building another army. Its easy when you have that many towns in close proximity to each other.


A new family member comes of age. He will be sent (along with my faction leader) to a town with smaller population so that I can start more enslaving.


Just last turn, this was a minor city. I will assault it next turn and probably exterminate.


That’s about it for now. I’m almost at the point where I can start cranking out some Elbows in London. My army from Ireland will combine with the army I’m building along the Rhine and they will take western Gaul and conquer the kingdom of France.

The opposite of a correct statement is a false statement. But the opposite of a profound truth may well be another profound truth. ~Niels Bohr
No matter how hard you try, you cannot outwit stupid people. ~Anonymous
Romano British AAR ~Defunct.
Kingdom of Albion AAR ~Finished 1/26/08.
WRE Migration/Defensive AAR ~Defunct.
Numidian Defensive AAR ~Ongoing

[This message has been edited by General_Zavier (edited 11-23-2007 @ 12:08 PM).]

posted 23 November 2007 14:09 EDT (US)     14 / 97  
posted 23 November 2007 14:19 EDT (US)     15 / 97  
Very nice AAR there General,hope you show the French and Germans why you are the one who is destined to rule.

One thing I wonder about is the German and Welsh longbowmen.German Longbow have 80 men and 10 attack while Welsh have 72 men and 11 attack.So which one is better in the long run:scratches head:?

Only when the power of Love overcomes the love of power will the world finally know peace-Jimi Hendrix

Lead me not to temptation,I can find it myself...
posted 23 November 2007 15:00 EDT (US)     16 / 97  
@Subrosa - So sorry, I've been hanging around AOKH longer than I've been around here, and I'm sure you weren't the only one wondering that.

In AoK the Britons have longbowmen as their unique unit. When they get an upgrade, they become elite longbowmen. The common abbriviation for "elite longbows" is "elbows."

@Nitemare - Actually when fully trained the German longbows only have 72 men just like mine. I also believe that Welsh Longbowmen have the longest range of any archer in the game.

The opposite of a correct statement is a false statement. But the opposite of a profound truth may well be another profound truth. ~Niels Bohr
No matter how hard you try, you cannot outwit stupid people. ~Anonymous
Romano British AAR ~Defunct.
Kingdom of Albion AAR ~Finished 1/26/08.
WRE Migration/Defensive AAR ~Defunct.
Numidian Defensive AAR ~Ongoing
posted 23 November 2007 22:00 EDT (US)     17 / 97  
Alright, not a huge update, but lots of new stuff has happened.

First off, my Army of the East was about to assault the German capital when they were attacked by two other German armies.



My men form up facing the reinforcements from the town because A) They are the biggest of the three armies, B) They have the faction leader in them, and C) If I destroy them, I can walk into their capital unopposed.


Here you can see two of the armies on either side of mine. I lined up closer to the town reinforcements, and hopefully can destroy them before the other army attacks mine.


My cavalry charges forward to kill their unit of axmen since there is only 36 axmen in the unit. You can see how many Men at Arms I have on the field.


Arrows fly as their faction leader charges the center of my line.


A general melee ensues as I have my entire line surround and converge on their general.


Suddenly their faction leader goes down. Their men start to waiver.


The reinforcements from the town are completely wiped out. At this point I didn’t do anything but use my 6 units of archers to shoot up the enemy infantry and my cavalry to chase the routers

Here you see a unit of my archers get caught by German infantry and they rout.


However they soon reform and I end up easily winning the battle.


The town is mine. I’m gonna be training some pretty expensive units and building pretty big buildings soon so I exterminate. I’ll need all the cash I can get.


Next year the Germans siege Utrecht.


I gain trade rights and map information from the Satanae.


Finally my catapult range is done in London. That town is going to be making naught but longbows for awhile.


Unfortunatly I lose a spy on a mission in Germany.


As you can see, this town is under siege, probably by the French.


This town is about to fall to the French. This is unfortunate as those were minor cities. I’m going to need to attack the French soon, but I don’t have the resources to concentrate on two fronts just yet.


A family tragedy. That’s too bad.


My newest assassin completes his first assignment and his retinue expands.


Here we have quite a change in Satanae foreign policy. After first agreeing to a ceasefire, they agree to be allies. Little do they know that their time will come as soon as western Europe has been dispatched.


At last, the opportunity I’ve been hoping for! The germans have ceased fire with me, and I can now open fire on the French! I shall try to ally with the Germans before I invade France just so they don’t turn on me.

The opposite of a correct statement is a false statement. But the opposite of a profound truth may well be another profound truth. ~Niels Bohr
No matter how hard you try, you cannot outwit stupid people. ~Anonymous
Romano British AAR ~Defunct.
Kingdom of Albion AAR ~Finished 1/26/08.
WRE Migration/Defensive AAR ~Defunct.
Numidian Defensive AAR ~Ongoing
posted 23 November 2007 22:10 EDT (US)     18 / 97  
Maybe you could persuade your new Forces of Darkness allies to attack Germany? That should keep them off your back while you deal with the French.
posted 25 November 2007 00:41 EDT (US)     19 / 97  
I really like this AAR General, and this mod. So much so that I downloaded it. I've played around with it a bit, might start a serious campaign on it soon. Thanks for opening my eyes to it.
posted 25 November 2007 00:59 EDT (US)     20 / 97  
Thanks for opening my eyes to it.
That's what I'm here for.

The opposite of a correct statement is a false statement. But the opposite of a profound truth may well be another profound truth. ~Niels Bohr
No matter how hard you try, you cannot outwit stupid people. ~Anonymous
Romano British AAR ~Defunct.
Kingdom of Albion AAR ~Finished 1/26/08.
WRE Migration/Defensive AAR ~Defunct.
Numidian Defensive AAR ~Ongoing
posted 28 November 2007 18:38 EDT (US)     21 / 97  
Sorry for the delay in updating, my internet has been down for the past few days, so I’ve had to go online at school and the library only.

Anyway, here goes.

A couple interesting points to point out. First off, I found this guy. Some of you have probably heard of him before.


I bet even more of you have heard of this guy. He has some nice retinue.


Another point of interest, in the captured German large city I completed my catapult range only to discover that I could not recruit Welsh longbows there. I guess I can only do that on Britain. That just means that getting my cities on the Island up to large cities is my new priority.


I also get another message about the Satanae.


Another son comes of age.


Turns out Spain has been cranking out some armies to the south. Wanting to put pressure of France, I support the Spanish.


The French also lose support of the Pope.


When I demand surrender from one of their cities, it’s just the final straw.


I’ve been recruiting a few agents. I’m gonna try and make a French city rebel.


With the Germans to the east pacified, I move my armies south and west. These are my three main armies, although I have onagers and some support troops coming up in boats.


I’m attacked by a large French army.


Here’s a picture of their army.


I start right here. I don’t like the trees, they make it hard for my archers, so I pull back to a clearing behind me.


I deploy in a defensive formation, and the French army slowly advances.


I take out most of their cavalry early on giving my archers free reign.


Oops. Guess I missed some cavalry.


I eventually destroy all their cavalry and archers. Here is a picture of the general falling.


Victory. However, most of my troops need retraining soon. It shouldn’t be a problem since nearly all of them are recruitable in large towns and up, so I should be fine. My main losses were a unit of cavalry that got caught by some spearmen and those archers that got caught by cavalry.

One of my phalanx units is in pretty bad shape too. I don’t know if the warlords are stronger, phalanxes are weaker, or both, but they took all of their losses from the enemy warlord.



That’s it so far. I’ll try and get a lengthier update later today or tomorrow now that my internet is working.

The opposite of a correct statement is a false statement. But the opposite of a profound truth may well be another profound truth. ~Niels Bohr
No matter how hard you try, you cannot outwit stupid people. ~Anonymous
Romano British AAR ~Defunct.
Kingdom of Albion AAR ~Finished 1/26/08.
WRE Migration/Defensive AAR ~Defunct.
Numidian Defensive AAR ~Ongoing
posted 28 November 2007 21:57 EDT (US)     22 / 97  
Coolness. The thing I like most about End of Days is the special touches it has, like those messages about the first born children being killed. I also like how each faction has those special traits and retinue members to represent super-powerish things like the True Cross, or being the Anti-Christ.
posted 01 December 2007 23:36 EDT (US)     23 / 97  
Alright, lets get back into it.

Arthur leads his Great Army and attacks the French city of Bourges.


Arthur, Lancelot and another group of knights start at a different gate than the rest of the army.


My sappers take down the wall.


Meanwhile, my King’s Axemen take the gatehouse in front of Arthur.


They then proceed to temporarily take the town square. However, the sight of those spears sends them running in the opposite direction.


Oh boy, I didn’t plan this very well, did I?


Meanwhile inside the city…

Its quite the sacrifice, but I have to hold those spearmen somehow, so it’s the job of the Grandmaster Squires. Meanwhile Arthur and Lancelot sneak up from behind.


I send my infantry and archers through the hole in the wall the sappers made. They move up the street. I wouldn’t want to walk into that, would you?


My archers take out their infantry, leaving their town square wide open to my infantry.


While they’re busy taking the town square, Arthur battles it up with the French cavalry and reinforcing family member.


The captain is the first to fall.


Their reinforcing family member goes down soon after.


It is a literal horse graveyard.


I end the battle when given the option.


Easy victory. I was a little worried during that pitched cavalry battle that Arthur might fall, but he made it out alright.


I enslave.


Arthur must have been pretty close to dying if he got this retinue member.


Next year I get this message after some of my ports are blockaded.


So, they want war do they? I’ll show them a war. As soon as I’m done with France.

Speaking of France, they attack my besieging army. With their king nonetheless.


Here’s my two man unit. They must be pretty good friends.


I attack one of the reinforcing armies (the one from the city) first.


It was an easy battle as my infantry was superior. I just missed a few of the routers.


Meanwhile, my general that I had sent to deal with their king had won. His men celebrate the slaying of the enemy king.



The third army was all infantry and no match for my archers.


Victory.


I capture the town too, and enslave.


That’s it so far. Although the French are falling like flies, southern France is nothing but a bunch of huge French strongholds. And as soon as France is gone, I’m gonna have Spain breathing down my neck too. Meanwhile to the east the Satanae seem to be winning their war with the Nation of Islam. And to top it all off, the Germans are at war with me too.

Starting to get interesting, eh?

The opposite of a correct statement is a false statement. But the opposite of a profound truth may well be another profound truth. ~Niels Bohr
No matter how hard you try, you cannot outwit stupid people. ~Anonymous
Romano British AAR ~Defunct.
Kingdom of Albion AAR ~Finished 1/26/08.
WRE Migration/Defensive AAR ~Defunct.
Numidian Defensive AAR ~Ongoing
posted 02 December 2007 00:26 EDT (US)     24 / 97  
Rolling on strong I see. The siege of Bourges seemed pretty touch and go there for a while, but you pulled it out with good maneuvering and managed to do it with few losses.

Missing that one tower in the corner is why I never bother with sappers anymore. You always get shot up by the towers unless you get soldiers up on the walls to either side. If you are going to do that, it seems like you may as well just take the gatehouse and not bother with the sap.

I have to say, it is very cool to see Arthur and Lancelot leading Albion's army. That is one of the examples of the "coolness factor" of EOD. I keep thinking of doing a Romano-British game in BI using the Provincial Campaign mod, and renaming the starting family members Uther and Artorious.
posted 04 December 2007 17:29 EDT (US)     25 / 97  
@SubRosa - Yeah, I ended up taking the gatehouse that was right in front of my army too, so it really was completely pointless to use the sappers, but I guess I did anyway.

Alright, quick update time.

To start off, we have an received an unnerving message. What exactly that message means, I have no idea. I am unsure as to whether a child of the Satanae has been born, or Lucifer himself has arrived…


Over here, it looks like the Satanae have lost control of Athens. Perhaps I can establish a foothold right at the belly of the Satanae.


Here we have the most powerful cavalry in Albion’s arsenal, finally recruitable in London.


Another family member joins us.


And another family member leaves us. He was sixty.


Arthur assaults Lyon.


Taking the walls wasn’t very hard, their army had retreated to the center of the town, and I managed to take out all their archers without losing one of mine. Almost 40 archers of theirs were killed in one volley of mine.


Here’s some mercenary knights at almost full strength, about to make a big mistake…


They didn’t last very long.


Eventually they came back for more.


Their general goes down, and they all begin to rout.


Nike.


I enslave the population.


Off in Germany, An army of mine gets attacked by a German army. The odds are almost even.


Unfortunatly, the battle did not go very well. I made the mistake of splitting my forces. I underestimated the strength of the German warlord, and that group was destroyed, and one unit of routing Men at arms caused the rest of them to begin routing as well.

Luckily I managed to kill the enemy general and used my remaining cavalry to charge down the infantry chasing my routers and ended up winning, but it was a true phyrric victory.


One good thing to come out of the battle was a new family member. He will assist the almost destroyed army to conquer Magadoburg.


I only plan on taking that one more territory from Germany and then just defending my border. The situation in France is getting even more exciting with all these huge French strongholds securely in their hands. Some exciting sieges a

The opposite of a correct statement is a false statement. But the opposite of a profound truth may well be another profound truth. ~Niels Bohr
No matter how hard you try, you cannot outwit stupid people. ~Anonymous
Romano British AAR ~Defunct.
Kingdom of Albion AAR ~Finished 1/26/08.
WRE Migration/Defensive AAR ~Defunct.
Numidian Defensive AAR ~Ongoing
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