NOTE: Regarding Omega nVidia drivers, Omega says: "Sorry to tell you this, but the Omega Nvidia Drivers project is currently on hold ATM (NOT canceled), don't ask me why". That means since 23 Sep 2005, the nVidia Omega drivers are not being released, for reasons not made public. Read the Omega for details.
There's not many additions to 6.1. Basically just a lot of fixes from Catalyst 5.13. I'm not able to tell how 6.1 affects RTW, but feel free to download and post your results!
Issues Resolved in Catalyst® Software Suite 6.1
The following section provides a summary of the issues that have been resolved in the latest version of Catalyst®. These include:
BattleField 2 Special Forces: A blooming or ghosting effect is no longer noticed when playing the game in night vision mode. Further details on this resolved issue can be found in topic number 737-21263
Beyond Good and Evil: Flickering artifacts are no longer noticed on the game characters after approximately 15 minutes of game play. Further details on this resolved issue can be found in topic number 737-20795
Dark Age of Camelot: The game no longer exits to the desktop immediately after launching, or after playing for up to 15 minutes. Further details on this resolved issue can be found in topic number 737-20794
Everquest II, The Fall, and World of Warcraft: A VPU Recover event or the operating system failing to respond no longer occur when playing the game. Further details on these resolved issues can be found in topic number 737-21437
Half-Life2: Enabling Catalyst AI no longer results in the outer edges of the water appear dark or black in color. Further details on this resolved issue can be found in topic number 737-21448
World of Warcraft: Rotating or zooming within the Blackwing Lair or Seering George level of the game no longer results in a VPR Recover occurring after approximately a few minutes of game play. Further details on this resolved issue can be found in topic number 737-21265
Catalyst Control Center: The Display Properties aspect is now translated correctly for Traditional Chinese. Further details on this resolved issue can be found in topic number 737-21440
Attempting to hot-plug a DFP display device using the HDMI-DVI connector no longer results in the DFP display device failing to display an image. Further details on this resolved issue can be found in topic number 737-21442
Viewing TV for several hours under Windows XP Media Center Edition on a system containing either an ATI Radeon® X1300 or an ATI Radeon® X1800 no longer results in an extraordinary long delay in the shut down and no longer results in Windows XP MCE TV failing to restart. Further details on this resolved issue can be found in topic number
The radio seek function found in the Windows XP Media Center Edition operating system is now functioning properly when using an ATI Radeon® X800.
Further details on this resolved issue can be found in topic number 737-21449
Alias MotionBuilder 6: Loading a model in MB6, followed by rotating the object, may result in shadows appearing corrupt and flickering being noticed.
AutoCAD 2005: Using the 3DORBIT command to rotate or zoom may result in the display hanging for a few seconds when having hardware acceleration enabled in AutoCAD and a 3D object in the drawing.
AutoCad 2006: Corruption may be noticed when moving the mouse pointer around the desktop area.
Creative Muvo 2: Recording an FM Radio broadcast may result the captured file failing to open when attempting to playback the FM broadcast.
City of Heroes: Running Shadertest 7 may result in slow performance being noticed.
Dragonshard: Playing the game under Windows XP Media Center Edition with CrossFire™ enabled, may result in the screen becoming out of sync, and a scrolling display image occurring shortly there after.
Fable: The Lost Chapters: Playing the game under Windows XP MCE may result in the shadows found within the game appearing jittery, when the desktop resolution is set to 1024x768 32bpp, and all the game options are set to default.
Lord of the Rings: The Battle for Middle Earth: Playing the game under Windows XP SP2 using an ATI Radeon® X800 series product may result in intermittent display corruption being noticed.
Neverwinter Nights: Playing the game under Windows XP on a system containing an ATI Radeon® X800 series, may result in the game exiting to the Windows desktop and an error message being displayed.
Path of Neo: Texture corruption may be noticed when playing the Kung Fu level.
Serious Sam 2 Demo: Enabling CrossFire™ may result in a performance drop being noticed when playing the game under Windows XP Media Center Edition.
WARHAMMER: DAWN OF WAR: Starting a skirmish game on a 4 player map under Windows XP, may result in the game performance appearing choppy when using an ATI Radeon® X800 series, and having all of the game options set to high.
Omegadrive is the dude that makes the Omega drivers. He released the new ATI Omega drivers ( here ) today:
Quoted from Omegadrive, Jan 18, 2006 - 4:41 PM:
Well, I hope this is fast enough (01/18/06)-
The new Omega Drivers based on the Catalyst 6.1 are ready!
Well, in case you didn't noticed by now, I decided to skip the Catalyst 5.13 drivers and went directly to the 6.1, Why? well, there where no major changes from 5.13 to 6.1, so I waited for the official version to be released and use that instead (I had the beta for a while).
Please go to the ATI Radeon section and take a look at the Readme while downloading so you know the latest changes, additions to this set and some important notes or warnings.
What's New in Omega Drivers? v3.8.205
Based on the Catalyst 6.1 Official drivers.
Starting from this set, I will use my own version internally for the Catalyst drivers, instead of using 6.1, 6.2, etc, I will be naming them 6.01, 6.02, etc, this will make the Cat versions less confusing and more "logical".
Updated Multires to v1.56. (fixes the "non-supported" resolutions bug)
New version naming scheme for the Omega Drivers, now is based on the internal ATI version number than in the 2D Display version.
[This message has been edited by Wartrain (edited 01-18-2006 @ 05:55 PM).]
posted 18 January 2006 17:35
28 / 35
nVidia ForceWare Version 81.98 (December 21, 2005, WHQL Certified)
The 81.98 nVidia graphic drivers are still the best drivers, though there are several beta releases that work well in some specific configurations, particularly with the problems with gaming and the dual-core Pentiums (hyperthreading, e.g.). The 82.65 beta drivers are the newest, but should not be downloaded by average users . Expect a new nVidia release "soon".
I know this is a stupid question but is this for all ATI cards? I got a ATI PCI EXPRESS 200 pro and should I download this patch?
"The Best defence is a good attack". But if I don't hold my tongue, it would fall out!-KaiserWinterfelt
posted 19 January 2006 07:36
30 / 35
Yes, both the ATI and the Omega driver releases will work for all modern ATI (Radeon) cards such as yours.
Drivers are the #1 cause of problems, no matter which 3D games you play. Improper configuration is the leading cause of slower gameplay, slowdowns, and generally poor system performance. Properly installing the best video drivers (usually, but not always, most recent non-beta drivers are the best for most gamers).
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