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Judea - Total war

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Topic Subject: Non-Unit Object Discussion
posted 16 September 2008 13:41 EDT (US)   
This is the place to discuss things like trees, flags, rocks, houses, etc.

To start, I have an (untextured, unoptimized) 3d version of the Temple of Solomon (hebrew unique master building)



Windows will be put in the texture, though I need to find out more about the interior too before i start painting it because of the empty part of the roof.

It stands 16 meters high (about 10 hastati standing on each other's heads) and was considered rather enormous, to give you an idea of how big Vanilla is.

On the topic of houses, this is a good read http://bibleillustration.blogspot.com/2008/04/houses-in-bible-times_14.html(although it is later, i doubt very much that individuals had any MORE space a thousand years earlier)

Also, total lolerskates model (very rough, and the texture is jsut photos mashed together because my photoshop won't start) but it gives and idea of the scale i'd like to aim for - none of these goddarned "colosseum appartments" but rather something life-scaled.

[This message has been edited by SrJamesTyrrel (edited 09-17-2008 @ 00:03 AM).]

Replies:
posted 19 September 2008 21:18 EDT (US)     1 / 5  
Looking good, i made the first of the biblical houses. I plan on making several variations (like in the pic) with a 2nd floor, etc.

[JPEG, (186.88 KB)]
posted 19 September 2008 21:51 EDT (US)     2 / 5  
nicely done! I wonder if they could taper slightly at the top? (my example is far too much taper, but 90 degree verticals are a bit stiff/unrealistic given the construction methods).

I particularly like the way the windows integrate .
posted 20 September 2008 12:37 EDT (US)     3 / 5  
posted 20 September 2008 15:18 EDT (US)     4 / 5  

by PrivateClark

just so that we can keep things in one window .

[This message has been edited by SrJamesTyrrel (edited 09-20-2008 @ 03:19 PM).]

posted 22 September 2008 21:54 EDT (US)     5 / 5  
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