posted 07 February 2021 07:48 EDT (US)
Greetings, I am doing a mod on RTW and I have managed to change the culture of Pontus, I have also changed some units of Pontus along with their textures... But the Generals and Lesser Generals of Pontus still remained in the original(so remained in the Eastern texture). I changed the culture of Pontus and some units of the Pontus through the "descr_model_battle.txt", "descr_model_strat.txt" and "descr_sm_factions.txt" files, everything happened but the general's appearance during the war and on the strategy map was still the original view ... Why did this remain like this? I added the texture files to the "models_strat" and "models_unit". (By the way, the name of the mod I made is "UnitedRome" and I do this mode on a folder called "UnitedRome", I do not overwrite the original files of the game. Could it be that the files of my mod and the original files of the game are conflicting? Could the problem be due to this?)
Please help me
posted 17 February 2021 08:11
4 / 7
I finally solved the problem my friend. After making the change about the general from the descr_character file, the problem was resolved. Thank you too. By the way, I want to ask you a question about the mod I made. I created a unified Rome in the mod I did. And the Roman AI only focuses on just Gaul or North of Italy and beyond during the campaign. It never attacks to Apollonia(Greece) and Messelina(Sicily), which are held by the rebels. I put the Roman army near the places I mentioned, brought ships, but it does not get on the ship and does not attack these areas, it only goes to the North and focuses only on Gaul and North. I try everything but it doesn't work ... How do I direct Rome's artificial intelligence?