Themistocles472
Legionary
posted 04 February 2005 20:57 EDT (US)
How do you win a wall fight against a competent (sp? I can't spell for ****) opponent? I see no good wall units save for the legionaires. Their problem is that they are inferior to roman cohorts anywhere near their level and you need max barracks upgrade to produce them. Their other infantry units, all phalanxes, aren't very effective at all on walls. What do you do? I can't use my awsome cav (cataphracts and companions) without winning on the walls to get into the city. I hate lugging onagers around, even if tghat is an option.......suggestions?
Themistocles472
Legionary
posted 04 February 2005 21:39
EDT (US)
5 / 16
ahhhh, I have finished two imperial campaigns, and two half campaigns, but I have yet to even attempt sapping. Thanks I totally and completely forgot about that option.
ArcherPro
Legionary
posted 04 February 2005 22:40
EDT (US)
6 / 16
Sap points are inherently dangerous though, so you'll want to purposely use a low-end unit for sapping.
Makaan
Legionary
posted 04 February 2005 22:44
EDT (US)
7 / 16
peasents are great suicide units and men increases for siege equipment
Themistocles472
Legionary
posted 04 February 2005 23:58
EDT (US)
8 / 16
Now the only thing I'll have to worry about is their possible (indeed probable) missile superiority. That's better than dealing with the lack of a good'available infantry unit for the walls though. I need to find some more cretens.......
Splinter Cell
Legionary
posted 05 February 2005 05:22
EDT (US)
10 / 16
Whats the danger of sap points? I use them quite often and nothing went wrong...
Mechstra
Banned
posted 05 February 2005 05:28
EDT (US)
11 / 16
The enemy can destroy your sap points, killing everyone inside, and while your men line up outside to enter the tunnel, arrow fire can thin their ranks majorly.
Tardy V1002
Legionary
posted 05 February 2005 06:39
EDT (US)
12 / 16
So let crappy units, like mercenary peltasts or libyan mercenaries to do the sap. I know they're supposed to be more dangerous, but in the game it simply means the enemy has to scramble all its infantry off the walls, giving you ample time to completely deploy within the city. Either way defending towers will be shooting at you the whole time, it just means you bypass those costly wall battles.
Themistocles472
Legionary
posted 05 February 2005 12:10
EDT (US)
16 / 16
I just don't see a win/win situation for attacking stone walls as Seleucia. The sap points and simply taking tower fire is the best bet ATM though....assuming it's only an ordinary stone wall anyway.......