Hey guys, I decided since my turn in Swamprats Hotseat campaign is finally coming up soon, I'd start a topic so people not in the game can check out the Turkish side of the game, and offer any comments on me strategy.
--IMPORTANT--
If you are one of the following people,
YOU SHOULD NOT BE HERE!
Son of Ra - England
EoJ - Spain
Hoppylyte - Venice
Swamprat: Sicily
--END OF IMPORTANT STUFF--
So.. the Turks. Of the five player-controlled factions, we're the only muslim faction, and heck the only non-catholic one. That runs the problem of the Pope.. though it also gives us some freedom for the same reason.
Lets look at our strengths. We have a nice choice of mounted archers, decent spear militia in the form of Saracen militia, we're the only one of the player factions that can recruit Naffatun and Hashashim, and we got the awesome Janissary units late game. Our weaknesses? Poor offensive infantry with the exception of the Hashashim and Janissary Heavy Inf, very few choices with melee cavalry, and fairly spread out territories. Oh, and not to mention the Mongols..
I've already thought of my first few rounds worth of tactics. Short term goal is to unify my lands and create a strong base in which to spread out. Four cities can be taken within the first few turns, Baghdad, Adana, Smyrana, and Tbilisi. Long term goal, is after my territories are unified, is to create a strong defensive position at Constantinople. If I can hold that pass and the one just south of it, I can defend against any damned crusades from land. The sea however, is where I'll be defensively weak. I plan on taking the two island towns to the south of my lands to help fortify the sea. Once thats done I'll be (mostly) protected from the west. To protect against the south, I plan on allying Egypt (for now) and making sure I stay on their good side. To the north I'm relying on the vastness of Russia's land to protect me, though I'll probably put watch towers on my northern borders.
So, what do you guys think of these initial plans? Any suggestions.. comments..? Lemme know.
--IMPORTANT--
If you are one of the following people,
Son of Ra - England
EoJ - Spain
Hoppylyte - Venice
Swamprat: Sicily
--END OF IMPORTANT STUFF--
So.. the Turks. Of the five player-controlled factions, we're the only muslim faction, and heck the only non-catholic one. That runs the problem of the Pope.. though it also gives us some freedom for the same reason.
Lets look at our strengths. We have a nice choice of mounted archers, decent spear militia in the form of Saracen militia, we're the only one of the player factions that can recruit Naffatun and Hashashim, and we got the awesome Janissary units late game. Our weaknesses? Poor offensive infantry with the exception of the Hashashim and Janissary Heavy Inf, very few choices with melee cavalry, and fairly spread out territories. Oh, and not to mention the Mongols..
I've already thought of my first few rounds worth of tactics. Short term goal is to unify my lands and create a strong base in which to spread out. Four cities can be taken within the first few turns, Baghdad, Adana, Smyrana, and Tbilisi. Long term goal, is after my territories are unified, is to create a strong defensive position at Constantinople. If I can hold that pass and the one just south of it, I can defend against any damned crusades from land. The sea however, is where I'll be defensively weak. I plan on taking the two island towns to the south of my lands to help fortify the sea. Once thats done I'll be (mostly) protected from the west. To protect against the south, I plan on allying Egypt (for now) and making sure I stay on their good side. To the north I'm relying on the vastness of Russia's land to protect me, though I'll probably put watch towers on my northern borders.
So, what do you guys think of these initial plans? Any suggestions.. comments..? Lemme know.