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(hitties, hebrews, philistines, assyrians, kessites, babylonians, egyptians)
Alright, so i've been kicking this idea around in my head for some time, but I think i'm going to go for it now, if i can drum up support, and you all are the first to hear!
The game will use BI and start probably around 1250 BC and go (for whoever wants to) until probably around 950 BC, beginning with the bronze age collapse and ending with the time of Judges as well as the beginning of Assyrian domination.
The map will reach from the west of egypt to the iran, from the Dardanelles to central arabia.
factions (so far) :
Amalekites, Edomites? Midianites? Moabites?
GOD/senate - because there wouldn't be Hebrews without commandments. For you non-abrahamics, consider this faction as representing the religious influence, if not true divinity. Non-playable.
Sea people - Non-playable
functions/features - what is different?
new map - which i gotta make
no navy, but wait! - this is important. God and the Sea People will have islands that cannot be reached by the player from which they will come. God will have a single city that is immensely wealthy that will trade with the hebrews - turning away from god as the hebrews will mean a huge loss of income (plagues and famine) as well as unrest. enter forced diplomacy script.
desert "towns" - non-towns that will have buildings that cannot be built, used for gathering troops in the desert. they can be built into towns later, but they will be more abstract towns than anything else, representing the "big fish" in the region rather than a true settlement.
wo do we have?
Me! I can do unit lists using existing models and brandy-new skins (see photos), and i can put a map together, and recruitment etc, but i can't do crazy stuff.
who do we need?
coders who know what they are doing! I can do everything myself if i set my mind to it, but by that point everyone will be playing Empires.
historians! i only have the bible and wikipedia and so many hours in a day to go through jstor etc.
anyone with experience putting a mod together! i'll be basically raping my home version of the game until i meet someone capable of doing non-destructive modding.
other artists! not that i can't do skins myself but more hands never hurt.
all WIPs - also, legs and arms to be replaced with original skins, particularly on chariots which will sport bare arms with bracers.
hittite swordsmen - middle infantry unit. face is strange because i'm going for 100% original which takes some practice.
more of the hittite swordsmen.
hittite chariots - gotta fix that darn egyptian skin, also needs to face and hat in addition to arms and legs.
philistine skirmishers - need new shield in addition to arms and legs. also upper chest not drawn.
[This message has been edited by SrJamesTyrrel (edited 09-06-2008 @ 00:59 AM).]