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Topic Subject: Mundus Magnus help
posted 07 May 2012 18:07 EDT (US)   
Hi, I've been working on installing this mod on my game, but I was wondering if, before I try to install it, is this mod compatible with the Mundus Magnus map mod? If so, which version, since I'm trying to use use version 1.2, which I think is the most basic version?

Has anyone tried using Mundus Magnus with this mod?
Replies:
posted 07 May 2012 22:32 EDT (US)     1 / 4  
I have not tried mixing the two, but as long as MM only changes the map, then they should be compatible.

I am the Carthaginian who became an angel, and surrendered his wings for a life on the sea of battle.

My magic screen is constantly bombarded with nubile young things eager to please these old eyes. This truly is a wonderful period in which to exist! - Terikel the Deflowerer
posted 07 May 2012 23:12 EDT (US)     2 / 4  
So, the map wouldn't work as, say, a provincial campaign? Because that seems to be how most people try to use MM.
posted 08 May 2012 00:13 EDT (US)     3 / 4  
Oh, it should still work. And I was under the impression MM came modfoldered.... But either way, the should still work. Just make sure the mod doesn't change the unit files. (export_descr_unit, export_descr_buildings, ect)

I am the Carthaginian who became an angel, and surrendered his wings for a life on the sea of battle.

My magic screen is constantly bombarded with nubile young things eager to please these old eyes. This truly is a wonderful period in which to exist! - Terikel the Deflowerer
posted 08 May 2012 00:31 EDT (US)     4 / 4  
No, the mod doesn't change the unit files. Thank you so very much for your help, PH.

By the way, do you know if there are any files I need to delete in order to use Mundus Magnus without causing the game to CTD? The one I've heard the most about being deleted is map.rwm in data/world/maps/base.

[This message has been edited by ByzantineLover (edited 05-08-2012 @ 00:32 AM).]

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