You must be logged in to post messages.
Please login or register

Spartacus: Total War

Hop to:    
loginhomeregisterhelprules
Bottom
Topic Subject: Spartacus Total War Announcements
« Previous Page  1 2 3 4  Next Page »
posted 18 January 2009 18:24 EDT (US)   
Hello everyone, from now on, I will use this thread to update you on the mod I'm doing, Spartacus Total War.


The mod will focus on the gladiator uprising lead by Spartacus and on the many events taking place by that time.
The mod will be as historically accurate as possible, having in mind, of course, that his is a game and supposed to be fun, not a history lesson.


The new factions will be:

The Republic of Rome (previous Julii)

The Gladiator Rebels (previous Macedon)

The Roman Rebels (previous Scipii)

The Eastern Provinces (previous Brutii)

The Celts (previous S.P.Q.R.)

The Mauritanians (previous carthage)

The Kingdom of Bithinya and Pergamum (previous Seleucid Empire)




The map will suffer some changes. More regions will be added, as well as the starting territories for the remaining factions, and some tricks I won't reveal so you can be surprised while playing it.



Since I'm no artist whatsoever, I'm using skins and units that already exist on the game and those on Andalus' AUP (to who I give my many thanks in advance for giving me permission to use them), with some minor changes. You will see for yourself, in time.




If someone is willing, I could really use some help creating faction symbols. I have the ideas but not the talent to make them. If so, just say something here and I'll contact you.


This is all for now. As soon as I have news, I will update.

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War
Replies:
posted 05 March 2009 14:42 EDT (US)     51 / 186  
That's not a bad idea, Anarchasis. I will give it some more time, and then decide what I will do.

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War
posted 05 March 2009 14:43 EDT (US)     52 / 186  
Well, this is a unit I created today for the Mauritania faction, the Gaetulian Skirmishers.



What do you think of it?

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War

[This message has been edited by neo_deus (edited 03-05-2009 @ 02:56 PM).]

posted 05 March 2009 18:37 EDT (US)     53 / 186  
I think it looks very good. Excellent, even.

One slight issue is the face appears to be darker than the limbs, though that may just be the lighting.

Also, I think that Kontophoroi was a good suggestion for the Greek cavalry.
posted 05 March 2009 22:01 EDT (US)     54 / 186  
Have you thought about creating a unit like the Spartan Royal Guard, but just for Spartacus's gladiator faction? It would be non-recruitable (unlike the royal guard), but retrainable in specific cities. To me it seems wrong to not have Spartacus directly involved in the battles. Maybe a juiced up version of the Arcani would work.
posted 05 March 2009 23:48 EDT (US)     55 / 186  
Thank you, Andalus
Now that you mention it, it does the face does seem darker, but must be from the lightning because I did not edited the face or the limbs.


MrBonzai, I don't know if I undertood what you mean. What Royal Guard are you talking about? The Pontic Royal Guard?

Spartacus will be a general in the game, just like any other general, except it might have a few retinue members and traits to juice him up a little. After all, he was the brain of the rebellion and commander of the gladiator armies.

The gladiators will have plenty of units of their own. The gladiators, for starters. The romans won't be able to recruit them anymore. And other units that I have thought up, some are already ready. I have not shown them yet because I want to learn a little more about 3ds Max and skinning to toy with them a bit more.

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War
posted 06 March 2009 14:35 EDT (US)     56 / 186  
Faction Preview:

Mauritania


Although from punnic descendance, the Mauritanian Royal House has long relied on the manny berber tribes that live in its territory for military support.


Hillmen


Desert Axemen


Dismounted Lancers


Mediterranean Infantry



Gaetulian Skirmishers


Berber Archers



Desert Cavalry


Camel Raiders


Lancers


Berber Chieftain


Elephants



Some units may yet be added. I think another infantry unit would be useful...

Once again any ideas, suggestions, comments, etc, will be most welcome.
Will be back soon with more updates.

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War
posted 06 March 2009 19:25 EDT (US)     57 / 186  
Is it possible to have a list of units that will be in your Celtic faction?
posted 06 March 2009 23:22 EDT (US)     58 / 186  
By Royal Guard he means the Spartans in XGM.

AAR Coming real soon :P
posted 07 March 2009 05:04 EDT (US)     59 / 186  
In which case, that would not be possible. I do not think you can create units which are non-recruitable and only retrainable, without hacking the source code, and that is of course illegal.

But I see no reason why not to do the same as Dime. The whole point of the Royal Guard having such a lengthy recruitment time is that it would not be worth the time and money. You can increase the training time to as much as 244 turns if you really want.
posted 07 March 2009 16:11 EDT (US)     60 / 186  
244 Turns?!

You have a limit thing, something like. You can only recruit 2 Royal Guards every 6 turns. And guards them selves take 7 turns to train. But then again i'm a noob with no experience whatsoeva with modding so you do it your way since your making it mate.
posted 07 March 2009 17:28 EDT (US)     61 / 186  
Hi all. Here's a new update for you.

These are the Lybian mercenaries. They come to fill the complete lack of infantry mercenary options in Western Africa, Lybia, Cyrenaica and maybe Egypt.





And also, the new version of Mediterranean Infantry.





You know the drill, comment, suggest, etc

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War

[This message has been edited by neo_deus (edited 03-07-2009 @ 09:48 PM).]

posted 07 March 2009 21:56 EDT (US)     62 / 186  
Sconderix, I'm delaying that for two motives: I have not decided yet if or not the Celts will be included and how. Also, I am trying to learn some few things more on 3ds Max so I can creat the units I really want for the Celts.
Do you have any suggestions?


I don't think I will make units with almost impossible recruting times or money. There will those that are expensive and that maybe require a few more turns to recruit (two, three). That allowed to the fact that they will be only recruitable on very advanced tiers should make then rare and valuable.

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War
posted 08 March 2009 00:46 EDT (US)     63 / 186  
Awesome.

For the Celtic units i'd search on the net (Maybe wiki) for some information if you want histoically accurate units.

But the main units you'd need would be:

-Woad Infantry (Swordsmen, maybe archers and cavalry...)
-Some form of warbands
-Maybe some special units found in Celtic Tribes

But remember these are just suggestions, your mod your choice.
posted 18 March 2009 11:55 EDT (US)     64 / 186  
Just to let you know I have not stop working on the mod. But these last few days have been crazy for me so I haven't updated here.

I've been working on some celtic units for Iberia and some skinning for the gladiators. I'll post a preview as soon as I can.

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War
posted 18 March 2009 17:00 EDT (US)     65 / 186  
Awesome can't wait. Urghhhhh I got the Flu
posted 18 March 2009 21:31 EDT (US)     66 / 186  
What exactly gonna be the historical date of the mod?

Here also waiting neo...please give some shields to those poor gladiators!
posted 19 March 2009 21:01 EDT (US)     67 / 186  
Faction Preview:

The Gladiators

Velite Gladiator



Mirmillo Gladiator



Samnite Gladiator



Retarius Gladiator.
I know they used a net and not a shield, but all my attempts to creat a net failed miserably. Not to mention not having an animation for it.



Spartacus had to use many strategies to win against the the armies sent against him and his followers. Doesn't matter if they are somewhat archaic if they are effective!
Hoplite Gladiator



Chosen Gladiator



Greek Pirates
Mercenaries hired to aid in the Gladiator's fight for freedom!



Not many years have passed since the Social Wars that opposed Rome against the rest of the cities in Italy. And although they have been defeated, some of them are always prompt to rebel against the Roman oppressor.
Trained and equiped in Roman style, this troops are a precious addition to Spartacus's army.

Samnite Warriors



Marcii Warriors



And some mounted units

Gladiator Cavalry



Gladiator Chariots






Ok, so here is the first preview. These are not final, I may and probably will make changes in some of them.
Here's what I already have in mind:
Give shields to Mirmillo and Samnite Gladiators, give a sword instead of a spear to the Chosen Gladiators.

Also, I'm not sure about the Greek Pirates... I like the idea, but I don't know if the unit is the right thing... What do you think?

Give all the suggestions and opinions you want, they are most welcome and needed in order to improve the mod!

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War

[This message has been edited by neo_deus (edited 03-19-2009 @ 10:18 PM).]

posted 19 March 2009 21:08 EDT (US)     68 / 186  
Anarchasis, the game will start on 73 BP and I have not defined yet the date it will end.

Hope you got better, Sconderix!

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War
posted 19 March 2009 21:18 EDT (US)     69 / 186  
Awesome units. By the way I found my RTW so I can play it now! Yay! Urrrrgh my throat....
posted 20 March 2009 21:42 EDT (US)     70 / 186  
Hello
If i might be so bold to suggest a Strong cavarly unit for the celts. Maybe some thing like Noble Cheiftan cavarly. And maybe a unique Elite Spearman unit. the celts used spears effectively the spears were called Materis and a Javalin unit and the javalins were called Gaesum.
You may use these if you would like.
But you don't have to it is your mod.

Those who cannot learn from history are doomed to repeat it- George Santayana
History is a guide to navigation in perilous times. History is who we are and why we are the way we are- David C. McCullough
Wars not make one great- Yoda
posted 21 March 2009 23:22 EDT (US)     71 / 186  
Thank you, Sconderix. I'm glad you found your RTW so you can play the mod <:

Awsomemated, you are welcome to suggest whatever you want!
And actually, you kind of read my mind, because I'm planning to give the Celts that kind of cavalry, to somewhat reflect the various tribes that composed the the celtic people.
As for the spear and javelin units, they'll exist, though I don't know how they'll be named yet.

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War
posted 22 March 2009 17:43 EDT (US)     72 / 186  
For the Celtic heavy cavalry unit, might I suggest you use this model? I think it would work well, though you would probably want to give them a more Celtic-style shield.

posted 23 March 2009 00:27 EDT (US)     73 / 186  
Hello
I believe that the Celtic cavarly should Have a little less armor. As it was seen to wear armor to be cowardly.
But yet again it is your mod.
Thank You

Those who cannot learn from history are doomed to repeat it- George Santayana
History is a guide to navigation in perilous times. History is who we are and why we are the way we are- David C. McCullough
Wars not make one great- Yoda

[This message has been edited by awesomated88 (edited 03-23-2009 @ 00:29 AM).]

posted 23 March 2009 06:08 EDT (US)     74 / 186  
I said model, not skin.

That said, this belief that armour was cowardly is a little over-exaggerated. The Celtic peoples were not averse to armour, though most had not not the wealth and status to afford it. As such it was the elite sections of society who wear armour, though it was not of the same quality as that of the Romans.

[This message has been edited by Andalus (edited 03-23-2009 @ 12:47 PM).]

posted 24 March 2009 03:36 EDT (US)     75 / 186  
Hello
Andalus you make a fair point. I actually agree with you. I dont think it is cowardly to want to live and see your wife or child again. I dont see any cowardice in love and life. I am also reading a book on barbarians (Barbarians) that said the celic people were the iron masters of europe and even the romans could not compete with them in the quality of their armor and weapons.
Thankyou

Ps I am sorry if this is a little of topic Neo_deus.

Those who cannot learn from history are doomed to repeat it- George Santayana
History is a guide to navigation in perilous times. History is who we are and why we are the way we are- David C. McCullough
Wars not make one great- Yoda
posted 24 March 2009 21:33 EDT (US)     76 / 186  
Not at all, awsomemated. I like to see the mod getting people to discuss not only about it, but about things related to it

That model, with a different shield and skin, might indeed be very usefull in the future, Andalus <:

BI has many models that are going to be useful, and some that already are!


By the way, Andalus, I saw a post of yours somewhere (been trying to find it again with no success so far) about your Andalusian horse! What do you think of them having their blood baptism on Spartacus? <:

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War

[This message has been edited by neo_deus (edited 03-25-2009 @ 00:25 AM).]

posted 25 March 2009 00:14 EDT (US)     77 / 186  
Ok, here's a new update. These are some units I've been working on.


The Iberian Tribes have suffered the influence of foreign people since anyone can remember, but they still keep some of their Celtiberian ways.
Celtiberian Infantry



Celtiberian Skirmishers (will also be slingers)



Iberian Heavy Infantry



Centuries of war against "more advanced" armies have taught the Gauls the value of fighting well armoured and protected.
Gallic Heavy Infantry



These units reflect the greek influence in Egypt. Something I think it is seriously lacking on vanilla.
Macedonian Nobles (shield by Halie Satanus)



Ptolemaic Guard.



And finally, some new units for the Gladiators.
Shepherd Slingers



Gladiator Archer



Gladiator Berserker Only the most violent and untamable of the slaves, those who could not be trusted to not kill their owners as soon as they had a chance, were sent to the quarries. Mostly captured warriors, the slaves sent to the quarries were as good as dead, the average life time on a quarrie was little more than a year. Now, making of their previous tool their arms, these men's bloodlust knows no limits!
(armour?)


(or no armour?)



I'm not sure about if I should use or not the Gladiator Berserkers... what do you think?

Comment, suggest, discuss, etc!

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War

[This message has been edited by neo_deus (edited 03-25-2009 @ 00:28 AM).]

posted 25 March 2009 00:38 EDT (US)     78 / 186  
You could add them, but only around the same amount as Germanic Beserkers.


By the way no top looks better, more.... erm.. hulkafied
posted 25 March 2009 09:10 EDT (US)     79 / 186  
I agree, have them unarmoured.

Excellent preview, by the way, these look excellent!
posted 27 March 2009 21:18 EDT (US)     80 / 186  
yes, that's the idea, Sconderix.

And thank you, Andalus.

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War

[This message has been edited by neo_deus (edited 03-27-2009 @ 09:18 PM).]

posted 28 March 2009 18:46 EDT (US)     81 / 186  
These units are gorgeous, and improving. This gonna be a great mod. Neo, What are the starting and end dates?


Just a little observation on units: the gauls heavies are very good, but i´m not sure about the rectangular shield...a oval one would seem better...but if you gave them javelins keep them, gauls without pre-charge javelins is one of the main vanilla wrongs.

[This message has been edited by Anacharsis (edited 03-29-2009 @ 01:47 AM).]

posted 28 March 2009 21:53 EDT (US)     82 / 186  
The units look great but the gallic heavy infantry look roman if you ask me and oval shields would go good with them.

“We call Japanese soldiers fanatics when they die rather than surrender, whereas American soldiers who do the same thing are called heroes” - Robert Maynard Hutchins

“The notion that human life is sacred just because it is human life is medieval.” - Peter Singer

[This message has been edited by Lasting men (edited 03-28-2009 @ 09:55 PM).]

posted 02 April 2009 17:21 EDT (US)     83 / 186  
Thank you Anarchasis and Lasting Man.

Well, they are supposed to look romanized. They reflect the centuries of gallic exposure to greek and roman cultures.
The javelins are not a bad idea, I guess I will give it to them.

The game will start on 73 BP and has not yet a defined ending date.

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War
posted 08 April 2009 23:42 EDT (US)     84 / 186  
The work on Spartacus continues! Sorry my lack of activity, but I've had some crazy days!

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War
posted 09 April 2009 12:26 EDT (US)     85 / 186  
NEo, can i borrow the shielded-archer model?
posted 09 April 2009 20:26 EDT (US)     86 / 186  
Sure, Anarchasis. Do you want me to send it to you?

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War
posted 09 April 2009 20:43 EDT (US)     87 / 186  
Would be great! thanks! My mail is lordmaraudergreat@gmail.com
posted 11 April 2009 09:56 EDT (US)     88 / 186  
MAny thanks Neo, the shield is perhaps very big for your archer but i thank you for giving it to me a it is now because i precisely need THAT size of shield (i wanted to make a sword-archer that looks like they REALLY can stand a melee combat and that size of shield is perfect for that.

Only now i need at leat one skin. I don´t know how to ue 3D programs so all i can is modify skins and i need one to start

many thanks
posted 14 April 2009 21:52 EDT (US)     89 / 186  
I can send you the one I use if you want to.

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War
posted 21 April 2009 00:17 EDT (US)     90 / 186  
Hey ther Neo_deus. I've had this account for some time, but never really went on the forums. Boy was I missing stuff! Coincidently, I've been studying about the ancient romans, the celts, the gauls, and the greeks.

If you keep true to the original idea of Historical Accuracy, this would also happen to be a great teaching tool. Heck, a slightly modified version of this would be perfect! Look what the History Channel did with vanilla R:TW in their series Decisive Battles. That is what you could accomplish, besides the popularity boost of a very impressive looking mod.

Honestly, even if you destroy a city or two, I'll still be a thorn. One thing people seem to forget:

I'll always have my troops.

Just talk to a few people online that've played against me.
posted 23 April 2009 15:01 EDT (US)     91 / 186  
AS a high School story teacher, i agree.

YEah please if you can, Neo, send me one skin that goes with the model
posted 23 April 2009 19:52 EDT (US)     92 / 186  
I KNEW IT! HISTORY TEACHERS LOVE HISTORY GAMES!

I mean no offense I was just wondering, do you also go to those battle re-enactment events?
posted 23 April 2009 22:58 EDT (US)     93 / 186  
I just gratuated from college last summer in history and archeology! And last weekend I was at a battle re-ennactment

The mod will be historically accurate, but, as I say in the original post, its not intended to be an history lesson. I mean, if I have to sacrifice historical accuracy a bit for the sake of game playing, I will. Nothing major, though, don't worry!


Sure, Anarchasis. I will send you one for the email I sent the model.

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War
posted 25 April 2009 21:45 EDT (US)     94 / 186  
Well, there is no battle reenachment events here in Argentina....at least no since me and my group don´t function anymore XDDDDDDDDDDDDDDDD

i still have a battleaxe, a helmet and a shield, all of the germanic types of the XIII century :P


Millon thanks Neo

[This message has been edited by Anacharsis (edited 04-25-2009 @ 09:48 PM).]

posted 27 April 2009 12:41 EDT (US)     95 / 186  
Some sweet work there neo_deus. Keep up the good work and I look forward to playing it!

-Love Gaius
TWH Seraph, TWH Grand Zinquisitor & Crazy Gaius the Banstick Kid

Got news regarding Total War games that should be publicised? Then email m2twnews@heavengames.com. My blog.
Nelson was the typical Englishman: hot-headed, impetuous, unreliable, passionate, emotional & boisterous. Wellington was the typical Irishman: cold, reserved, calculating, unsentimental & ruthless" - George Bernard Shaw
Vote for McCain...he's not dead just yet! - HP Lovesauce

posted 28 April 2009 17:01 EDT (US)     96 / 186  
One comment I have is that the Gladiator factions appears to have a huge number of light infantry units. I would suggest removing the Samnite and Velite gladiators or there will be too much variety.
posted 29 April 2009 15:45 EDT (US)     97 / 186  
Thanks, Gaius!

Andalus, in any other faction, that is what what I would do, but I think that the gladiators should have a large variety of gladiatorial troops to choose from. Even if it's just for the fun of it <:
I will try to give them some kind of bonuses and penalties to make those who are too similar to each other a bit more differentiated from each other.

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War
posted 03 May 2009 00:44 EDT (US)     98 / 186  
Good for me, but please add shields to Samnite and Mirmillo.

And "Velite" Gladiators never existed, the "runner" gladiators were called the "Secutors" and i think that besides ligthned equipment for faster displacemente, they carried a short sword.
posted 04 May 2009 05:21 EDT (US)     99 / 186  
Just wondering if any of the factions will have missile cavalry??? I like the idea of the gladiator faction having a wide array of units and I take it when you say they will have different abilities to variate them that you mean some will have better morale, advantage against elephants, e.t.c???
posted 04 May 2009 06:32 EDT (US)     100 / 186  
I will try to give them some kind of bonuses and penalties to make those who are too similar to each other a bit more differentiated from each other.
Even so, it is possible to have too many. Most people use one or two units as the staple of their armies at any one time.

Congrats on the sub-forum, btw.
« Previous Page  1 2 3 4  Next Page »
Total War Heaven » Forums » Spartacus: Total War » Spartacus Total War Announcements
Top
You must be logged in to post messages.
Please login or register
Hop to:    
Total War Heaven | HeavenGames