You must be logged in to post messages.
Please login or register

Spartacus: Total War

Hop to:    
loginhomeregisterhelprules
Bottom
Topic Subject: Faction Preview: Parthia
posted 13 June 2009 12:30 EDT (US)   
Parthia



The Parthians are a nomadic people who conquered and settled in the area near the Caspian Sea in the 4th century BC as part of the Dahae confederation. Since that time the Parthians, under their Arsacid rulers (named after King Arsaces I), have fiercely maintained their independence. The Seleucids have, from time to time, claimed to be the overlords of Parthia and, from time to time, have actually been strong enough to try and enforce their claim, but the Parhians outlived them and without the shadow of the seleucids, have become the dominant power in the region.

The Parthias are alrady a big empire, but have the potential to be a great one, as they sit close to or astride the main trade routes from the east to the Mediterranean. The wealth of the world flows through these lands: a fortune that could pay for any army that an ambitious king could imagine. This wealth is there for the taking, for the people with the will to stretch out their hands and grasp it.

The Parthians now stand in the backdoors of the Roman borders and must decide whether they will do war against the heirs of Romulus or turn their armies in another direction.

Parthia unit roster


Barracks
Level 1 - Parthian Spearmen


Level 2 -

Level 3 - Indian Spearmen


Level 4 - Eastern Axemen



Level 5 - +2 experience to all units recruited.


Stables
Level 1 - Parthian Mounted Archers

Dahae Skirmishers


Level 2 - Persian Cavalry

Dahae Riders


Level 3 - Median Cavalry



Level 4 - Cataphracts


Cataphract Archers


War Elephants

Indian War Elephants


Level 5 - Parthian Nobles


Cataphract Elephants

Indian Cataphract Elephants


+2 experience to all units recruited.


Archery Range
Level 1 - Slingers


Level 2 - Archers


Kurdish Javelinmen


Level 3 - Elite Archers


Level 4 - Onagers

Indian Longbowmen


Level 5 - Heavy Onagers

+2 experience to all units recruited.



A big thank you for the Europa Barbarorum team who kindly allowed me to use their models for the horses of the Cataphracts, Parthian Nobles and Median Cavalry as well as their model for the Indian Longbowmen.

New units may be added. I'm thinking about another regional type of infantry because I fear the infantry choices may be too weak.

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War

[This message has been edited by neo_deus (edited 11-06-2009 @ 08:35 PM).]

Replies:
posted 13 June 2009 12:57 EDT (US)     1 / 37  
Hey, this looks good. Also, if you have Alexander, there's this great unit called Immortals that you could use. They're green though, so maybe you could change their colour to purple?

||||||||||||||
||||||||||||||
||||||||||||||
||||||||||||||
||||||||||||||
posted 13 June 2009 16:22 EDT (US)     2 / 37  
Another excelent preview neo_deus. I'm even more exited about this mod. These units look excelent.

My Gondor hotseat campaign. Please Help!

Under the White Tree A Gondor short story on the fall of Minas Tirith.
posted 14 June 2009 11:56 EDT (US)     3 / 37  
Micky, thanks for your suggestion, but Immortals were used by the persian dinasties, not the Arsacide, that's why I did not include them.

Thank you, Matt

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War
posted 14 June 2009 16:08 EDT (US)     4 / 37  
Maybe Indian swordsmen?
posted 15 June 2009 03:53 EDT (US)     5 / 37  
Hello

Nice units Neo. Nice to see the Dahae and Median cavalry units in the game.

Thank you for your time

Those who cannot learn from history are doomed to repeat it- George Santayana
History is a guide to navigation in perilous times. History is who we are and why we are the way we are- David C. McCullough
Wars not make one great- Yoda
posted 15 June 2009 10:26 EDT (US)     6 / 37  
Profile Picture: I won't add any more Indian units. I'm even having second thoughts about the indian spearmen, though I'll probably keep them. I'm thinkin maybe a Sassanid Infantry type...

Thank you, Awesomated

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War
posted 15 June 2009 13:25 EDT (US)     7 / 37  
Try those Sanghad* units, the ones with the masks and the maces.
posted 16 June 2009 09:18 EDT (US)     8 / 37  
What Sanghad units?

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War
posted 16 June 2009 12:48 EDT (US)     9 / 37  
I think he may mean Sughdian...

And they featured more in the Iranian armies of the Sassanid period than Parthian.
posted 19 June 2009 04:49 EDT (US)     10 / 37  
Will the temples be the same as the ones in rome total war???
posted 19 June 2009 23:29 EDT (US)     11 / 37  
thanks for the correction.
posted 20 June 2009 12:04 EDT (US)     12 / 37  
As Andalus said, the Sughdian are more Sassanid than Parthian, so they will not be included.

Ancient Zoro, yes, I think so. Why? You think it shouldn't be?

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War
posted 20 June 2009 15:30 EDT (US)     13 / 37  
but didnt you want a Sassanid Infantry type?
posted 20 June 2009 19:58 EDT (US)     14 / 37  
Very nice work! Any idea of a release date?

AAR Coming real soon :P
posted 22 June 2009 09:58 EDT (US)     15 / 37  
Profile Picture, I said I might add a Sassanid type of infantry. The Sassanids were one of the many tribes the Parthians ruled, so it would fit.

Erzin, I can't say for sure yet. The ammount of work I do on the mod varies according to the ammount of work I have to at the moment so it's a little unpredictable.

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War
posted 26 June 2009 02:38 EDT (US)     16 / 37  
No the temples being the same is fine, just want to know whether the temples would have different bonuses.
posted 26 June 2009 20:18 EDT (US)     17 / 37  
New units may be added. I'm thinking about another regional type of infantry because I fear the infantry choices may be too weak.
I don't know how historically accurate you are trying to be, but you could have dismounted cataphracts or something like that.
posted 27 June 2009 03:17 EDT (US)     18 / 37  
I'm more with a fanatical barbarian unit near the black sea or a heavy asian unit near the settlements close to the edge of the map.

[This message has been edited by Ancient Zoro (edited 07-04-2009 @ 09:20 PM).]

posted 01 July 2009 08:58 EDT (US)     19 / 37  
A scythian unit maybe...

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War
posted 04 July 2009 05:52 EDT (US)     20 / 37  
Could use axe throwers or a beefed up chosen axeman unit??? Something effective against heavy armour.
posted 04 July 2009 16:43 EDT (US)     21 / 37  
What about ninja? Say they come from mysterious lands in the east, and give them twin katana and a longbow. They'll look great in purple lol !

you like something both hardcore and whack
2009 RLT & ETWH Craziest Forummer Award!
I had to remove the excessive numbers of smilies I used á la VampiricCannibal so as not to inconvenience low bandwidth users too much... - Edorix
posted 04 July 2009 18:43 EDT (US)     22 / 37  
Could use axe throwers or a beefed up chosen axeman unit??? Something effective against heavy armour.
I like that idea.
posted 04 July 2009 20:57 EDT (US)     23 / 37  
Well ninjas would more or less be like arcani and like arcani would be able to hide anywhere, scare the shit out of enemy troops and look bad ass but would have the exact same flaw as the arcani. They weren't really that strong and couldn't or actually fight nor hold a certain position for more then about a minute. It wouldn't resolve the problem Parthia is going to face, no infantry worth jack shit for the later part of the game.

Plus Japan is a little to far away. Although if they were a pricey mercenary unit that had some special abilities then my dear god ninjas could rule the world coupled with a fanatical barbarian unit. But the initial thought of a suped up unit coming from the far east is a good idea.............

[This message has been edited by Ancient Zoro (edited 07-04-2009 @ 09:22 PM).]

posted 05 July 2009 11:52 EDT (US)     24 / 37  
Sorry to dissapoint you, but Ninjas won't be added. I think you all know why <:

Eastern Axemen will actually be a very good unit, so the "parthia doesn't have any good infantry" idea is not quite true. Of course, they are not as good as legionaries, for example, but they are though men from the hills with the ability to warcry.

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War
posted 05 July 2009 16:29 EDT (US)     25 / 37  
I'll be your best friend if you add ninja? Pretty please?

you like something both hardcore and whack
2009 RLT & ETWH Craziest Forummer Award!
I had to remove the excessive numbers of smilies I used á la VampiricCannibal so as not to inconvenience low bandwidth users too much... - Edorix
posted 06 July 2009 16:51 EDT (US)     26 / 37  
vampiric canniba
Spamming

Unless a thread or forum is designated as an area ok for spamming, you may not spam. Spam includes, but is not limited to, the following:

Excessive off-topic threads and messages
Posting nonsensical messages
Post-Count farming
Messages without content
We're blue in the face from telling you to stop spamming.
Check your email please.

-Love Gaius
TWH Seraph, TWH Grand Zinquisitor & Crazy Gaius the Banstick Kid

Got news regarding Total War games that should be publicised? Then email m2twnews@heavengames.com. My blog.
Nelson was the typical Englishman: hot-headed, impetuous, unreliable, passionate, emotional & boisterous. Wellington was the typical Irishman: cold, reserved, calculating, unsentimental & ruthless" - George Bernard Shaw
Vote for McCain...he's not dead just yet! - HP Lovesauce

posted 06 July 2009 19:06 EDT (US)     27 / 37  
you should add a unit like the big guns from world war 1 or a dismounted fourm of some of the types of cavelry Parthia has
posted 07 July 2009 12:45 EDT (US)     28 / 37  
Why would Parthia have Artillery from WW1 when this mod is set ove 1900 years before that time?

My Gondor hotseat campaign. Please Help!

Under the White Tree A Gondor short story on the fall of Minas Tirith.
posted 07 July 2009 19:09 EDT (US)     29 / 37  
because they are the closeded to china and china invented gunpowder I think in ancient times so Parthia could have goten it and made ww1 artillery and also to make the game more fun
posted 07 July 2009 23:02 EDT (US)     30 / 37  
They invented gunpowder around 1000 AD. Far to late for the game. If you want insanity, there is M2TW Mongolphobia.

you like something both hardcore and whack
2009 RLT & ETWH Craziest Forummer Award!
I had to remove the excessive numbers of smilies I used á la VampiricCannibal so as not to inconvenience low bandwidth users too much... - Edorix
posted 08 July 2009 07:01 EDT (US)     31 / 37  
The axemen will be a good unit but what Parthia needs is another infantry unit that can be used as a line. I've played with the Germans a couple of times and I can't hold a line with axemen regardless of how much cavalry I have. Please Neo_deus if you care about the quality of Parthia you will at lest give them a heavy phalanx unit seeing they were conquered by Alexander. Please.
posted 08 July 2009 18:07 EDT (US)     32 / 37  
No ninjas and no gunpowder.

Having a cavalry unit dismounted is not such a good idea because the parthian warfare relied either on the speed and maneuverability of their light horsemen or on the powerfull shock of their heavy horsemen. A dismounted unit of any of those kinds would not have neither the speed or the shock power expected from their mounted counterparts.
Parthia is not supposed to have infantry capable of holding on against heavier types of infantry just like other factions don't have the missile or cavalry power to hold against the parthians. Each faction will have their highs and lows and must be able to win like that.

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War
posted 01 August 2009 07:33 EDT (US)     33 / 37  
Great units here. I still prefer the Galdiators though.

I would have thought the phalanx would be a good idea, but I guess this is Parthia... I would probably only give them three infantry units: peasants, speramen and axemen.

Anyway, good job.

posted 01 August 2009 15:54 EDT (US)     34 / 37  
Edorix, it's sorta the point that the Gladiators are the coolest.

you like something both hardcore and whack
2009 RLT & ETWH Craziest Forummer Award!
I had to remove the excessive numbers of smilies I used á la VampiricCannibal so as not to inconvenience low bandwidth users too much... - Edorix
posted 13 September 2009 11:43 EDT (US)     35 / 37  
No, really? You think gladiators are supposed to be the coolest in a mod called "Spartacus: Total War"? No way... *rolls_eyes*

Yeah, anyway, I hope you're not leaving us to spam your thread away, neo_deus. I would much rather be discussing something relevant.

posted 18 September 2009 04:04 EDT (US)     36 / 37  
So if neo_dues does not reply I'm allowed to spam???
posted 11 October 2009 19:45 EDT (US)     37 / 37  
No, you're not, Ancient Zoro <:

O xelin angellein Lakedaimoniois hoti tede
Keimetha tois keinon rhemasi peithomenoi.

Spartacus: Total War
Total War Heaven » Forums » Spartacus: Total War » Faction Preview: Parthia
Top
You must be logged in to post messages.
Please login or register
Hop to:    
Total War Heaven | HeavenGames