anonimous8543
Legionary
posted 26 November 2020 16:15 EDT (US)
Hello kind stranger,
I have created Epirus as a faction (replacing Dacia), and modded everything that was needed (cities, units, etc). The only thing I have left is the banners. Now, I already have the symbol I want to put in them, and I have done all the 2D symbols and banners needed. However, I am unable to make 3D models which are needed for the in-battle banners and the strat map ones. I am therefore here to ask for your help, kind stranger, on this matter.
Note: I am aware that there is a rule against asking people to make mods. However, I wouldn't consider this in that category as I have modded everything else myself and am only asking for help for this little part. The only thing I am asking for is for someone who maybe has a bit of free time and is willing to help. I am sorry if this post offends you in any way.
anonimous8543
Legionary
posted 29 November 2020 12:37
EDT (US)
4 / 17
I think there is a plugin for photoshop, but I am not sure whether it is free or not, and the thing is I don't want to be dependant on my father's computer for this. I've got Paint.net on mine that I started using since the last post, but to edit dds I don't really know...
As for the mod:switch, I will probably be able to do it after all. I'm trying to set up a new campaign type (a provincial campaign) for which I have used mod:switch. This means all the files I have edited previously will be there too, so it's kind of a 2 in 1.
I'm struggling a bit though because it keeps crashing to desktop and not giving an error message so I don't know what's wrong...
anonimous8543
Legionary
posted 30 November 2020 13:04
EDT (US)
6 / 17
I do use show_err, but that only seems to work with CTMs. CTDs leave me with no explanation. However, I have tried to go back from square 1, and have been able to at least get the map working. I still have to add all the extra settlements, change character names and armies etc, but at least in that department -show_err works pretty well.
I would like to add faction and campaign descriptions, do you have any idea on how to do that? The files in campaign folder have the descriptions for the roman factions but they apparently don't do anything, I have deleted them with no consequences.
anonimous8543
Legionary
posted 02 December 2020 05:57
EDT (US)
10 / 17
General Sajaru,
I think I actually found it. It's the data\text\campaign_descriptions.txt . But it doesn't seem to be consistent: I added an entry that signaled it to be my campaign's Julii description and it didn't work at first but now after I changed whatever else (did this like 2 days ago, have since changed a lot of files) I just noticed it now does.
What I still haven't found is the description for the campaign itself - when you select Provincial Campaign in the menu, it let's you choose what campaign you want to play (I currently only have 1). It's like the Historical Battles menu: it has the names to the left and a description spot on the right, and that's still a mystery to me.
anonimous8543
Legionary
posted 02 December 2020 18:48
EDT (US)
12 / 17
I didn't change anything, I've only added more like this:
{MY_CAMPAIGN_FACTION_DESCR}text
It worked for the factions and for the name ({MY_CAMPAIGN_TITLE}My Campaign) that appears on the left side box in the provincial campaign selection screen. However, I can't find a way to put a description of the campaign in that screen (as in a general one like the historical battles menu, not a faction specific one).
I know this is a little detail that hardly makes any difference but after all I have done it's just not right to ignore it.
anonimous8543
Legionary
posted 03 December 2020 12:09
EDT (US)
14 / 17
Well I hadn't but now I tried that and the campaign just stops appearing in the provincial campaign menu.
Not only that, but there seems to be no file at all with provincial in its name besides the tga file for the image that shows up on the provincial campaign menu (at least that's what the file search got me).
I'm leaning over to think it should be a text file, and that it should be campaign_descriptions.txt as it's the one that actually made the title work. It wouldn't make sense to put those two things in different files...
By the way, after a solution is found, is there any way I could submit the mod to this site, for others to be able to play it?
Thanks!
anonimous8543
Legionary
posted 04 December 2020 05:22
EDT (US)
16 / 17
Yeah I tried that, but what happens is the game stops recognizing the campaign (as in the campaign stops appearing on the provincial campaign menu.).
Thanks for the link, I'll definitely look to submitting it there! Just to make sure I should put it in the modpacks right?